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Protection from Evil and Good: Difference between revisions
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| classes = Cleric, Druid, Paladin, Warlock, Wizard, Arcane Trickster, Eldritch Knight | | classes = Cleric, Druid, Paladin, Warlock, Wizard, Arcane Trickster, Eldritch Knight | ||
| summary = This spell allows spellcasters to surround themselves with magical protection against Aberrations, Celestials, Elementals, Fey, Fiends, and Undead. | | summary = This spell allows spellcasters to surround themselves with magical protection against Aberrations, Celestials, Elementals, Fey, Fiends, and Undead. | ||
| description = Protect an ally against | | description = Protect an ally against the attacks and powers of aberrations, celestials, elementals, fey, fiends, and undead. | ||
The targets can't be [[Charmed (Condition)|Charmed]], [[Frightened (Condition)|Frightened]], or [[Possessed (Condition)|Possessed]] by them, and when these creatures attack it, they have {{Disadvantage}}. | The targets can't be [[Charmed (Condition)|Charmed]], [[Frightened (Condition)|Frightened]], or [[Possessed (Condition)|Possessed]] by them, and when these creatures attack it, they have {{Disadvantage}}. | ||
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| condition = Protection from Evil and Good | | condition = Protection from Evil and Good | ||
| condition icon = Protection from Evil and Good Condition Icon.png | | condition icon = Protection from Evil and Good Condition Icon.png | ||
| condition duration = | | condition duration = Until Long Rest | ||
| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level doesn't grant any additional benefits. | |||
| notes = | | notes = | ||
* Also granted by {{SmallIcon|The_Ever-Seeing_Eye_Icon.png}} [[The Ever-Seeing Eye]] | * Also granted by {{SmallIcon|The_Ever-Seeing_Eye_Icon.png}} [[The Ever-Seeing Eye]] |
Revision as of 10:19, 19 August 2023
Protection from Evil and Good is a level 1 abjuration spell. This spell allows spellcasters to surround themselves with magical protection against Aberrations, Celestials, Elementals, Fey, Fiends, and Undead.
Description
Protect an ally against the attacks and powers of aberrations, celestials, elementals, fey, fiends, and undead.
The targets can't be Charmed, Frightened, or Possessed by them, and when these creatures attack it, they have Disadvantage.
Properties
- Details
- Melee: 1.5 m / 5 ft
- Concentration
At higher levels
Upcast: Casting this spell at a higher level doesn't grant any additional benefits.Condition: Protection from Evil and Good
Duration: Until Long rest
- The target is protected against Aberrations, Celestials, Elementals, Fey, Fiends, and Undead. These creatures have Disadvantage on Attack rolls against the target, and the target can't be Charmed, Frightened, or possessed by them[See Notes].
How to learn
Notes
- Also granted by The Ever-Seeing Eye