Battle Master: Difference between revisions

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
Line 15: Line 15:
{| class=wikitable
{| class=wikitable
! Maneuvers
! Maneuvers
! Description
! style="width: 450px;" | Description
! Grants
|-
|-
| '''[[Menacing Attack]]'''&emsp; || Spend a superiority die to deal <code>X</code> damage and possibly Frighten the target.
| '''Menacing Attack''' || Spend a superiority die to deal <code>Weapon damage + 1d8</code> and possibly Frighten the target. ||
* [[File:Menacing Attack Melee Icon 1.png|frameless|upright=0.1]] [[Menacing Attack (Melee)]]
* [[File:Menacing Attack Ranged Icon 1.png|frameless|upright=0.1]] [[Menacing Attack (Ranged)]]
|-
|-
| '''[[Pushing Attack]]''' || Spend a superiority die to deal <code>X</code> damage and possibly push the target back <code>4.5m / 15ft</code>.
| '''Pushing Attack''' || Spend a superiority die to deal <code>Weapon damage + 1d8</code> and possibly push the target back <code>4.5m / 15ft</code>. ||
* [[Pushing Attack (Melee)]]
* [[Pushing Attack (Ranged)]]
|-
|-
| '''[[Rally]]''' || Expend a superiority die to bolster the resolve of a friendly creature. It gains an additional <code>8 hit points</code>.
| '''Rally''' || Expend a superiority die to bolster the resolve of a friendly creature. It gains an additional <code>8 hit points</code>. ||
* [[Rally]]
|-
|-
| '''[[Riposte]]''' ||
| '''Riposte''' || When a creature misses you with a melee attack, expend a superiority die to retaliate and deal <code>X</code> damage. ||
When a creature misses you with a melee attack, expend a superiority die to retaliate and deal <code>X</code> damage.
* [[Riposte]]
 
This uses a reaction.
|-
|-
| '''[[Trip Attack]]''' ||
| '''Trip Attack''' || Spend a superiority die to deal <code>Weapon damage + 1d8</code> and possibly knock the target Prone. ||
Spend a superiority die to deal <code>X</code> damage and possibly knock the target Prone.
* [[Trip Attack (Melee)]]
 
* [[Trip Attack (Ranged)]]
''Prerequisite: The target must be Large or smaller.''
|-
|-
| '''[[Disarming Attack]]''' || Spend a superiority die to deal <code>X</code> damage and potentially force the target to drop the weapons they are holding.
| '''Disarming Attack''' || Spend a superiority die to deal <code>Weapon damage + 1d8</code> and potentially force the target to drop the weapons they are holding. ||
* [[Disarming Attack (Melee)]]
* [[Disarming Attack (Ranged)]]
|}
|}

Revision as of 12:44, 17 March 2022

Main Page > Character Creation > Playable Classes > Fighter > Subclass > Battle Master


"Battle Masters are paragons of tactical superiority, combining combat maneuvers and experience in the field to dominate every fight."
Battle Master Icon.png
Battle Master is one of the Subclass of Fighter. These Fighters are more specialized in controlling the battlefield, using their fighting Maneuvers to attack enemies or support allies in combat.

Subclass Features

Level 3


  • Superiority Dice: Gain 4 Superiority Dice File:Superiority Dice d8.png (Which are d8s). Your Battle Master maneuvers are fueled by these dice, and a die is expended when you use it. You regain all of your expended Superiority Dice when you finish a Short or Long Rest.
  • Maneuver (Choose 3):
Maneuvers Description Grants
Menacing Attack Spend a superiority die to deal Weapon damage + 1d8 and possibly Frighten the target.
Pushing Attack Spend a superiority die to deal Weapon damage + 1d8 and possibly push the target back 4.5m / 15ft.
Rally Expend a superiority die to bolster the resolve of a friendly creature. It gains an additional 8 hit points.
Riposte When a creature misses you with a melee attack, expend a superiority die to retaliate and deal X damage.
Trip Attack Spend a superiority die to deal Weapon damage + 1d8 and possibly knock the target Prone.
Disarming Attack Spend a superiority die to deal Weapon damage + 1d8 and potentially force the target to drop the weapons they are holding.