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Shred Armour: Difference between revisions

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| cost = action
| cost = action
| concentration =  
| concentration =  
| damage = amount:2d4, type: Piercing
| damage = amount:2d4, type: Piercing, mod: Strength
| damage2 = amount:1d10, type: Piercing, mod: Strength
| attack roll = yes
| attack roll = yes
| recharge =  
| recharge =  
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| save =  
| save =  
| additional =  
| additional =  
| higherlevels =
| higherlevels=* At Level 4, this attack deals an additional {{DamageText|1d6|Piercing}} damage.
* At Level 8, this additional damage becomes {{DamageText|1d8|Piercing}}.
* At Level 12, this additional damage becomes {{DamageText|1d10|Piercing}}.
| condition = Shredded Armour
| condition = Shredded Armour
| condition duration = 2
| condition duration = 2

Revision as of 07:23, 9 October 2023

Shred Armor.webp

Shred Armor is a Wild Shape: Sabre-Toothed Tiger Wild Shape: Sabre-Toothed Tiger Action. You can use this ability to make a melee attack that deals Slashing damage and reduces your defences.

Description

Rip into a target's weaknesses, reducing their Armour Class Armour Class by 1.

Properties

Cost:
Action
Damage:
Details:
Attack roll
 Melee: 1.5 m / 5  ft

Condition: Shredded Armour

Shredded Armour Shredded Armour

Duration: 2 turns

How to learn

(Information not yet added.)