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Hellrider Longbow: Difference between revisions

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(→‎Notes: Added information about behavior of the bow in conjunction with other ranged attacks)
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{{WeaponPage
{{WeaponPage
| image = Longbow PlusOne Icon.png
| image = Longbow PlusOne Icon.png
| controller icon = Longbow PlusOne Unfaded.png
| icon = Longbow PlusOne Unfaded Icon.png
| icon = Longbow PlusOne Unfaded Icon.png
| category = martial
| category = martial
| description = {{uncommon|Hellrider Longbow}} is an uncommon +1 [[Longbows|Longbow]] that grants the wielder a large bonus to [[Initiative]] and [[Advantage]] on [[Perception]] checks. It may also apply [[Faerie Fire (Condition)|Faerie Fire]] to a creature on a successful attack.
| quote = This longbow was forged from the remnants of Stanislav the Silver's shield, found near the wreckage of Castle Ravenloft some years ago.
| quote = This longbow was forged from the remnants of Stanislav the Silver's shield, found near the wreckage of Castle Ravenloft some years ago.
| where to find = Sold by [[Ferg Drogher]] in [[Rivington]]
| where to find = Sold or stolen from [[Ferg Drogher]] if [[Shadowheart]] is not in the party
| where to find location = Rivington
| where to find x = 43
| where to find y = -101
| type = Longbows
| type = Longbows
| rarity = uncommon
| rarity = uncommon
Line 14: Line 19:
| range = normal
| range = normal
| range m = 18
| range m = 18
| dippable = yes
| weight kg = 1.1
| weight kg = 1.1
| weight lb = 2.4
| weight lb = 2.4
| price = 770
| price = 770
| special = * '''Heightened Awareness:''' Gain a +3 bonus to [[Initiative]] Rolls and {{Advantage}} on [[Perception]] [[Checks|Ability Checks]].
| price honour = 1550
* '''Fiendish Fire:''' Once per turn, a creature hit by this weapon will possibly be afflicted with {{Cond|Faerie Fire}} {{SavingThrow|DEX|dc=13}} to negate.
| uid = MAG_WYR_Hellrider_Longbow
| uuid = 75c90d55-c262-446d-937c-8adbef1e3e93
| passives = Heightened Awareness, Fiendish Fire
| special =  
| weapon actions = Hamstring Shot, Brace (Ranged)
| weapon actions = Hamstring Shot, Brace (Ranged)
| notes = * This weapon's Fiendish Fire passive will also be applied by any damaging spells cast by the wearer, even those that do not use attack rolls. Spells that affect multiple creatures will apply the effect to all of them, rolling a separate saving throw for each.
}}
}}
 
[[Category:Sources of Piercing damage]]
==Notes==
*UUID: 75c90d55-c262-446d-937c-8adbef1e3e93
*As of Patch 4, it appears that '''Fiendish Fire''' ''will'' trigger on spell attack rolls (i.e. Eldritch Blast, other cantrips) and will trigger multiple times per turn
*If Fiendish Fire triggers multiple times, the last save result will "stick" - i.e. if the 1st save fails and the 2nd or later succeed, the target will not be affected by {{Cond|Faerie Fire}}

Latest revision as of 05:52, 19 August 2024

Hellrider Longbow image

Hellrider Longbow is an uncommon +1 Longbow that grants the wielder a large bonus to Initiative and Advantage on Perception checks. It may also apply Faerie Fire to a creature on a successful attack.

Description Icon.png

This longbow was forged from the remnants of Stanislav the Silver's shield, found near the wreckage of Castle Ravenloft some years ago.

Properties

Damage
D8 Piercing.png 1d8 + 1 (2~9) + Dexterity modifier Damage TypesPiercing
Details
Longbows Longbows
Rarity: Uncommon
Enchantment: + 1
 Two-Handed
Dippable Dippable
 Range: 18 m / 60 ft
 Weight: 1.1 kg / 2.2 lb
Price: 770 gp / 1550 gpHHonour
UID MAG_WYR_Hellrider_Longbow
UUID 75c90d55-c262-446d-937c-8adbef1e3e93

Special

The holder of this item gains:

Heightened Awareness
Gain a +3 bonus to Initiative rolls and Advantage Icon.png Advantage on Perception checks.
Fiendish Fire
Once per turn, a creature hit by this weapon will possibly be afflicted with Faerie Fire Faerie Fire.

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Hamstring Shot Hamstring Shot ()

Shoot an enemy in the thigh and possibly reduce their Movement Speed by 50%.

Brace (Ranged) Brace ()

Spend 6 m / 20 ft of your movement. For the rest of your turn, roll ranged damage twice and use the highest result.

Where to find

Notes

  • This weapon's Fiendish Fire passive will also be applied by any damaging spells cast by the wearer, even those that do not use attack rolls. Spells that affect multiple creatures will apply the effect to all of them, rolling a separate saving throw for each.