Longbows

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Longbows Longbows are a type of martial, two-handed, ranged Weapon. Following are some base attributes common to most Longbows, although special or magical variants may be significantly different. For the most common, nonmagical kind of this weapon, see Longbow. Further down below, you can find a list of all Longbows in the game.

Properties

Damage:
Details:
 Two-Handed
Range: 18 m / 60 ft
Dippable Dippable

Actions

Proficiency Icon.png If you have Proficiency, equip in main hand to gain:

List of Longbows

Weapon Enchant. Damage Damage Type Extra Dmg. E.D. Type Weight Price Special

Longbow Icon.png
Longbow

1d8 Piercing

1.1 kg
2.2 lb

50

Longbow PlusOne Icon.png
Hellrider Longbow

+1 1d8 + 1 Piercing

1.1 kg
2.4 lb

770

Longbow PlusOne Icon.png
Longbow +1

+1 1d8 + 1 Piercing

1.1 kg
2.2 lb

600

Longbow PlusOne Icon.png
Spellthief

1d8 Piercing

1.1 kg
2.2 lb

100
  • Arcane Vehemence: Once per Short Rest, you regain a Level 1 spell slot when you land a Critical hit with the Spellthief.

The Joltshooter Icon.png
The Joltshooter

1d8 Piercing

1.1 kg
2.2 lb

310
  • Electric Blood: When the wielder deals damage with this weapon, they gain 2 Lightning Charges.

Longbow PlusOne Icon.png
Titanstring Bow

+1 1d8 + 1 Piercing

1.1 kg
2.2 lb

310

Longbow PlusOne Icon.png
The Dead Shot

+2 1d8+2 Piercing

1.1 kg
2.2 lb

770
  • Improved Critical: The number you need to roll a Critical Hit while attacking is reduced by 1. This effect can stack.
  • Keen Attack: The wielder doubles their Proficiency Bonus when rolling ranged attacks with this weapon, unless they have Disadvantage.

Gontr Mael Icon.png
Gontr Mael

+3 1d8 + 3 Piercing

1.1 kg
2.2 lb

1000