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Multiattack (Owlbear): Difference between revisions
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{{ | {{See also|Multiattack (disambiguation)}} | ||
{{ActionPage | |||
| name = Multiattack | |||
| summary = '''Multiattack''' is a class action that allows an [[Owlbear]] to hit an enemy twice. | | summary = '''Multiattack''' is a class action that allows an [[Owlbear]] to hit an enemy twice. | ||
| description = Aim multiple attacks at a target. If the second attack hits, the target is pushed back {{Distance|m=1.5|ft=5}} and knocked {{Cond|Prone}}. | | description = Aim multiple attacks at a target. If the second attack hits, the target is pushed back {{Distance|m=1.5|ft=5}} and knocked {{Cond|Prone}}. | ||
| warning = {{Prereq|Owlbear must be under the effects of {{SAI|A Mother's Desperation|Owlbear's Rage}}.}} | | warning = {{Prereq|Owlbear must be under the effects of {{SAI|A Mother's Desperation|Owlbear's Rage}}.}} | ||
| image = Multiattack Earth.webp | | image = Multiattack Earth Elemental.webp | ||
| controller icon = Multiattack Earth Elemental Icon.webp | |||
| icon = Multiattack Earth Elemental Unfaded Icon.webp | |||
| cost = action | | cost = action | ||
| damage = | | damage = 2d8 | ||
| | | damage type = Slashing | ||
| damage modifier = Strength | |||
| extra damage = 1d10 | |||
| extra damage type = Piercing | |||
| extra damage modifier = Strength | |||
| concentration = | | concentration = | ||
| attack roll = yes | | attack roll = yes |
Latest revision as of 16:25, 29 April 2024
See also: Multiattack (disambiguation)
Multiattack is a class action that allows an Owlbear to hit an enemy twice.
Description
Aim multiple attacks at a target. If the second attack hits, the target is pushed back 1.5 m / 5 ft and knocked .Owlbear must be under the effects of .
Properties
- Cost:
- Action
- Damage:
- 2d8 (2~16) + Strength modifier Slashing
- + 1d10 (1~10) + Strength modifier Piercing
- Details:
- Attack roll
- Melee: 1.5 m / 5 ft
Condition: Prone
Duration: 2 turns
Spell save DC Strength saving throw
- Can't move or take Actions, Bonus actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if they're made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m / 5 ft of Movement Speed to stand up.
How to learn
Used by creatures: Owlbear