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{{ up to date | 2023-09-03 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{Feature page
 
| type = spell
{{SpellPage
| uid = Target_Smite_Searing
| name = Searing Smite
| image = Searing Smite.webp
| level = 1
| level = 1
| school = Evocation
| school = Evocation
| ritual =
| classes = Paladin
| class learns at level 2 = Paladin
| class learns at level 3 =
| races = Zariel Tiefling
| race learns at level 3 = Zariel Tiefling
| granted by items = Skybreaker:Long Rest
| summary = This spell allows spellcasters to cause their melee weapon to flare with white-hot intensity, searing their targets on hit.
| summary = This spell allows spellcasters to cause their melee weapon to flare with white-hot intensity, searing their targets on hit.
| description = Your weapon flares with white-hot intensity. It deals, on top of weapon damage, an extra {{DamageText|1d6|Fire}} damage and marks the target with {{Cond|Searing Smite}}.
| description = Your weapon flares with white-hot intensity. It deals, on top of weapon damage, an extra {{DamageText|1d6|Fire}} damage and marks the target with {{Cond|Searing Smite}}.
| damage 1 = weapon
| damage 1 type = Weapon
| damage 2 = 1d6
| damage 2 type = Fire
| damage 3 = 1d6
| damage 3 type = Fire
| damage 3 info = Per turn
| cost = action
| cost = action
| hit cost = bonus, spell1
| hit cost = bonus, spell1
| attack roll = yes
| attack roll = yes
| damage = weapon
| range = weapon
| damage modifier =
| damage type =
| damage save =
| damage save effect =
| damage per =
| extra damage = 1d6
| extra damage modifier =
| extra damage type = Fire
| extra damage save =
| extra damage save effect =
| extra damage per = turn
| concentration = yes
| concentration = yes
| range = weapon
| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level deals an extra {{DamageText|1d6|Fire}} initial damage for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st.
| range m =
| range ft =
| aoe =
| aoe m =
| aoe ft =
| condition = Searing Smite
| condition = Searing Smite
| condition dc = caster
| condition duration = 10
| condition duration = 10
| condition save = Constitution
| condition save = CON
| area =
| classes = Paladin
| area category =
| class learns at level 2 = Paladin
| area shape =
| race learns at level 3 = Zariel Tiefling
| area range m =
| granted by items = Skybreaker:Long Rest
| area range ft =
| notes =
| area duration =
* [[Tiefling#Zariel tieflings|Zariel tieflings]] get a unique variant, {{SAI|Legacy of Avernus: Searing Smite}}, that they can cast once per [[Long Rest]].
| area turn start damage =
| area turn start damage type =
| area turn start damage save =
| area turn start damage save effect =
| area turn end damage =
| area turn end damage type =
| area turn end damage save =
| area turn end damage save effect =
| area condition =
| area condition 2 =
| area condition 3 =
| area condition 4 =
| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level deals an extra {{DamageText|1d6|Fire}} initial damage for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st.
| variants =
| notes = * [[Tiefling#Zariel Tieflings|Zariel Tieflings]] can only cast the spell once per [[Long Rest]].
* The incantation for Searing Smite is '''Ardē''', the Latin command "burn/blaze!"
* The incantation for Searing Smite is '''Ardē''', the Latin command "burn/blaze!"
| video =
* See [[Smite]] for additional functionality information.
}}
}}


== External Links ==
== External links ==
* {{FRWiki|Searing smite|long}}
* {{FRWiki|Searing smite|long}}
[[Category:Sources of Fire damage]]

Latest revision as of 17:20, 5 February 2025

Searing Smite.webp
Searing Smite is a level 1 evocation spell. This spell allows spellcasters to cause their melee weapon to flare with white-hot intensity, searing their targets on hit.

Description

Your weapon flares with white-hot intensity. It deals, on top of weapon damage, an extra 1d6Damage TypesFire damage and marks the target with Searing Smite Searing Smite.

Properties

Cost
Action
Cost on hit
Bonus action +  Level 1 Spell Slot
Damage: 2~12
D6 Fire.pngD6 Fire.png
Normal weapon damage
+ 1d6Damage TypesFire
+ 1d6Damage TypesFire (Per turn)
Details
Attack roll
 Range: Normal weapon range
Concentration Concentration
UID Target_Smite_Searing

At higher levels

Upcast: Casting this spell at a higher level deals an extra 1d6Damage TypesFire initial damage for each Spell Slot Level above 1st.

Condition: Searing Smite

Searing Smite Searing Smite

Duration: 10 turns

Spell save DC  Constitution saving throw

How to learn

Classes: Races:

(Character level is the sum of all class levels for a multi-classed character.)

Granted by items:

Notes

External links[edit | edit source]