Ad placeholder
Water: Difference between revisions
HiddenDragon (talk | contribs) mNo edit summary |
(copyedit; corrected gp/weight) |
||
(12 intermediate revisions by 3 users not shown) | |||
Line 4: | Line 4: | ||
| controller icon = Water A Unfaded.png | | controller icon = Water A Unfaded.png | ||
| icon = Water A Unfaded Icon.png | | icon = Water A Unfaded Icon.png | ||
| description = '''Water''' is a common [[Miscellaneous]] item found throughout the game. It can be thrown to create a | | description = '''Water''' is a common [[Miscellaneous]] item found throughout the game. It can be thrown to create a {{Area|Water}} surface. | ||
| quote = The Sword Coast's finest well water, bottled for convenience. | | quote = The Sword Coast's finest well water, bottled for convenience. | ||
| type = Misc | | type = Misc | ||
| rarity = common | | rarity = common | ||
Line 14: | Line 13: | ||
| uid = CONS_DRINK_WATER_A | | uid = CONS_DRINK_WATER_A | ||
| uuid = 640302a8-d841-44d6-996d-2addda644306 | | uuid = 640302a8-d841-44d6-996d-2addda644306 | ||
| effect = * | | usage cost = action | ||
** {{Range|m=18|ft=60}} | | effect = *{{SAI|Throw}} this bottle to create a water surface. | ||
** {{ | **{{Range|m=18|ft=60}} | ||
* | **{{icon|Aoe Icon.png|25}}Creates area: Water | ||
**Gives the {{Cond|Wet}} condition on any creatures in the splash zone. | |||
* Gives the {{Cond|Wet}} condition. | | area = Water | ||
| area shape = Radius | |||
| area range m = 2 | |||
| area range ft = 7 | |||
| area duration = Permanent | |||
| condition = Wet | |||
| condition duration = 3 | |||
| single use = yes | | single use = yes | ||
| where to find = Found throughout the game as set-dressing and random loot. The first variant of water is by far the most common. | | where to find = Found throughout the game as set-dressing and random loot. The first variant of water is by far the most common. | ||
}}< | |||
Consistently sold by {{CharLink|Auntie Ethel}} in [[Act One]]. | |||
Can also be bought from many innkeeper characters. | |||
}}<br> | |||
{{MiscItemPage | {{MiscItemPage | ||
Line 32: | Line 37: | ||
| controller icon = Water B Unfaded.png | | controller icon = Water B Unfaded.png | ||
| icon = Water B Unfaded Icon.png | | icon = Water B Unfaded Icon.png | ||
| description = '''Water''' is a common [[Miscellaneous]] item found throughout the game. It can be thrown to create a | | description = '''Water''' is a common [[Miscellaneous]] item found throughout the game. It can be thrown to create a {{Area|Water}} surface. | ||
| quote = Its brackish taste and slightly verdant tinge suggest this water may have travelled from the coastal marshes. | | quote = Its brackish taste and slightly verdant tinge suggest this water may have travelled from the coastal marshes. | ||
| type = Misc | | type = Misc | ||
| rarity = common | | rarity = common | ||
Line 42: | Line 46: | ||
| uid = CONS_DRINK_WATER_B | | uid = CONS_DRINK_WATER_B | ||
| uuid = 94f1d6d2-8a70-4ab9-a8cf-376dd0bc294a | | uuid = 94f1d6d2-8a70-4ab9-a8cf-376dd0bc294a | ||
| effect = * | | usage cost = action | ||
** {{Range|m=18|ft=60}} | | effect = *{{SAI|Throw}} this bottle to create a water surface. | ||
** {{ | **{{Range|m=18|ft=60}} | ||
* | **{{icon|Aoe Icon.png|25}}Creates area: Water | ||
**Gives the {{Cond|Wet}} condition on any creatures in the splash zone. | |||
* Gives the {{Cond|Wet}} condition. | | area = Water | ||
| area shape = Radius | |||
| area range m = 2 | |||
| area range ft = 7 | |||
| area duration = Permanent | |||
| condition = Wet | |||
| condition duration = 3 | |||
| single use = yes | | single use = yes | ||
| | | where to find = | ||
}} < | }} <br> | ||
{{MiscItemPage | {{MiscItemPage | ||
Line 59: | Line 66: | ||
| controller icon = Water wicker Unfaded.png | | controller icon = Water wicker Unfaded.png | ||
| icon = Water wicker icon.png | | icon = Water wicker icon.png | ||
| description = '''Water''' is a common [[Miscellaneous]] item found throughout the game. It can be thrown to create a | | description = '''Water''' is a common [[Miscellaneous]] item found throughout the game. It can be thrown to create a {{Area|Water}} surface. | ||
| quote = This bottle has been carefully sealed, ensuring the water within remains untainted. | | quote = This bottle has been carefully sealed, ensuring the water within remains untainted. | ||
| where to find = | | where to find = | ||
Line 69: | Line 76: | ||
| uid = CONS_Drink_Water_A_Wicker | | uid = CONS_Drink_Water_A_Wicker | ||
| uuid = 00253e1b-375c-4ef4-8808-974cab615ff7 | | uuid = 00253e1b-375c-4ef4-8808-974cab615ff7 | ||
| effect = * | | usage cost = action | ||
** {{Range|m=18|ft=60}} | | effect = *{{SAI|Throw}} this bottle to create a water surface. | ||
** {{ | **{{Range|m=18|ft=60}} | ||
* | **{{icon|Aoe Icon.png|25}}Creates area: Water | ||
**Gives the {{Cond|Wet}} condition on any creatures in the splash zone. | |||
* Gives the {{Cond|Wet}} condition. | | area = Water | ||
| area shape = Radius | |||
| area range m = 2 | |||
| area range ft = 7 | |||
| area duration = Permanent | |||
| condition = Wet | |||
| condition duration = 3 | |||
| single use = yes | | single use = yes | ||
}} <br> | |||
}} < | |||
{{MiscItemPage | {{MiscItemPage | ||
Line 86: | Line 95: | ||
| controller icon = Water Wicker B Unfaded.png | | controller icon = Water Wicker B Unfaded.png | ||
| icon = Water Wicker B Unfaded Icon.png | | icon = Water Wicker B Unfaded Icon.png | ||
| description = '''Water''' is a common [[Miscellaneous]] item found throughout the game. It can be thrown to create a | | description = '''Water''' is a common [[Miscellaneous]] item found throughout the game. It can be thrown to create a {{Area|Water}} surface. | ||
| quote = Crystal-clear water gathered from glacial streams in the Spine of the World. | | quote = Crystal-clear water gathered from glacial streams in the Spine of the World. | ||
| where to find = | | where to find = | ||
Line 96: | Line 105: | ||
| uid = CONS_Drink_Water_B_Wicker | | uid = CONS_Drink_Water_B_Wicker | ||
| uuid = e8e427ac-9078-4471-85f2-4b8bbc3e00b5 | | uuid = e8e427ac-9078-4471-85f2-4b8bbc3e00b5 | ||
| effect = * | | usage cost = action | ||
** {{Range|m=18|ft=60}} | | effect = *{{SAI|Throw}} this bottle to create a water surface. | ||
** {{ | **{{Range|m=18|ft=60}} | ||
* | **{{icon|Aoe Icon.png|25}}Creates area: Water | ||
**Gives the {{Cond|Wet}} condition on any creatures in the splash zone. | |||
* Gives the {{Cond|Wet}} condition. | | area = Water | ||
| area shape = Radius | |||
| area range m = 2 | |||
| area range ft = 7 | |||
| area duration = Permanent | |||
| condition = Wet | |||
| condition duration = 3 | |||
| single use = yes | | single use = yes | ||
}} <br> | |||
}} < | |||
== Passive | == Passive features == | ||
{{Resistances | {{Resistances |
Latest revision as of 17:16, 3 December 2024
Water is a common Miscellaneous item found throughout the game. It can be thrown to create a Water surface.
The Sword Coast's finest well water, bottled for convenience.
Properties
- Miscellaneous Items
- Single Use
- Rarity: Common
- Weight: 0.5 kg / 1 lb
- Price: 5 gp
-
UID
CONS_DRINK_WATER_AUUID
640302a8-d841-44d6-996d-2addda644306
Effect
- Range: 18 m / 60 ft
- Creates area: Water
- Gives the condition on any creatures in the splash zone.
this bottle to create a water surface.
Condition: Wet
Area: Water
Duration: Permanent
AoE: 2 m / 7 ft (Radius)
Douses unprotected flames. Can be electrified or frozen.
- Type: Surface
Where to find
Found throughout the game as set-dressing and random loot. The first variant of water is by far the most common.
Consistently sold by Auntie Ethel in Act One.
Can also be bought from many innkeeper characters.
Water is a common Miscellaneous item found throughout the game. It can be thrown to create a Water surface.
Its brackish taste and slightly verdant tinge suggest this water may have travelled from the coastal marshes.
Properties
- Miscellaneous Items
- Single Use
- Rarity: Common
- Weight: 0.5 kg / 1 lb
- Price: 5 gp
-
UID
CONS_DRINK_WATER_BUUID
94f1d6d2-8a70-4ab9-a8cf-376dd0bc294a
Effect
- Range: 18 m / 60 ft
- Creates area: Water
- Gives the condition on any creatures in the splash zone.
this bottle to create a water surface.
Condition: Wet
Area: Water
Duration: Permanent
AoE: 2 m / 7 ft (Radius)
Douses unprotected flames. Can be electrified or frozen.
- Type: Surface
Water is a common Miscellaneous item found throughout the game. It can be thrown to create a Water surface.
This bottle has been carefully sealed, ensuring the water within remains untainted.
Properties
- Miscellaneous Items
- Single Use
- Rarity: Common
- Weight: 0.5 kg / 1 lb
- Price: 5 gp
-
UID
CONS_Drink_Water_A_WickerUUID
00253e1b-375c-4ef4-8808-974cab615ff7
Effect
- Range: 18 m / 60 ft
- Creates area: Water
- Gives the condition on any creatures in the splash zone.
this bottle to create a water surface.
Condition: Wet
Area: Water
Duration: Permanent
AoE: 2 m / 7 ft (Radius)
Douses unprotected flames. Can be electrified or frozen.
- Type: Surface
Water is a common Miscellaneous item found throughout the game. It can be thrown to create a Water surface.
Crystal-clear water gathered from glacial streams in the Spine of the World.
Properties
- Miscellaneous Items
- Single Use
- Rarity: Common
- Weight: 0.5 kg / 1 lb
- Price: 5 gp
-
UID
CONS_Drink_Water_B_WickerUUID
e8e427ac-9078-4471-85f2-4b8bbc3e00b5
Effect
- Range: 18 m / 60 ft
- Creates area: Water
- Gives the condition on any creatures in the splash zone.
this bottle to create a water surface.
Condition: Wet
Area: Water
Duration: Permanent
AoE: 2 m / 7 ft (Radius)
Douses unprotected flames. Can be electrified or frozen.
- Type: Surface
Passive features[edit | edit source]
Bludgeoning | Vulnerable |
Piercing | Resistant |
Poison | Immune |
Psychic | Immune |