Ad placeholder

Melf's Acid Arrow: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
(Updated area parameters)
mNo edit summary
 
(3 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{SpellPage
{{Feature page
|name = Melf's Acid Arrow
| type = spell
|image = Melf's Acid Arrow.webp
| uid = Projectile_AcidArrow
|level = 2
| level = 2
|school = Evocation
| school = Evocation
|ritual =
| summary = This spell allows spellcasters to shoot a magical arrow that deals {{DamageColor|Acid|Acid}} damage to a target on impact and at the end of its next turn.
|classes = Wizard
| description = Shoot a green arrow that bursts in a spray of acid. Deals {{DamageText|4d4|Acid}} damage immediately and {{DamageText|2d4|Acid}} damage at the end of the target's next turn.
|class learns at level 3 = Wizard, Circle of the Land:Swamp
|class learns at level 7 = Eldritch Knight
|class learns at level 8 = Arcane Trickster
|races =
|race learns at level 1 =
|race learns at level 2 =
|summary = This spell allows spellcasters to shoot a magical arrow that deals {{DamageColor|Acid|Acid}} damage to a target on impact and at the end of its next turn.
|description = Shoot a green arrow that bursts in a spray of acid. Deals {{DamageText|4d4|Acid}} damage immediately and {{DamageText|2d4|Acid}} damage at the end of the target's next turn.


If the spell misses, the target still takes half the initial damage, but no damage at the end of its next turn.
If the spell misses, the target still takes half the initial damage, but no damage at the end of its next turn.
|cost = action, spell2
| damage = 4d4
|attack roll = yes
| damage type = Acid
|damage = 4d4
| damage 2 = 2d4
|damage type = Acid
| damage 2 type = Acid
|range = ranged
| damage 2 info = Delayed
|condition = Melf's Acid Arrow
| cost = action, spell2
|condition duration = 1
| attack roll = yes
|area = Acid (surface)
| range = ranged
|area range m = 2
| higher levels = [[Upcasting]]: Casting this spell at a higher level deals an extra {{Damage inline|2d4|Acid}} damage ({{Damage inline|1d4|Acid}} on impact and at the end of target's turn) for each spell slot level above 2nd.
|area range ft = 7
| condition = Melf's Acid Arrow
|higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level deals an extra {{DamageText|2d4|Acid}} damage ({{DamageText|1d4|Acid}} on impact and at the end of target's turn) for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 2nd.
| condition duration = 1
|granted by items = Markoheshkir:Short Rest, Melf's First Staff:Long Rest
| area = Acid
|notes = The incantation for Melf's Acid Arrow is '''Dissolvē''', the Latin command "dissolve!"
| area shape = Radius
|video = Melf's Acid Arrow Visuals.mp4
| area m = 2
| classes = Wizard
| class learns at level 3 = Wizard, Circle of the Land:Swamp
| class learns at level 7 = Eldritch Knight
| class learns at level 8 = Arcane Trickster
| granted by items = Markoheshkir:Short Rest, Melf's First Staff:Long Rest
| notes = The incantation for Melf's Acid Arrow is '''Dissolvē''', the Latin command "dissolve!"
| video = Melf's Acid Arrow Visuals.mp4
}}
}}


== External Links ==
== External links ==
* {{FRWiki|Melf's acid arrow|long}}
* {{FRWiki|Melf's acid arrow|long}}


[[Category:Sources of Acid damage]]
[[Category:Sources of Acid damage]]

Latest revision as of 20:04, 7 February 2025

Melf's Acid Arrow.webp
Melf's Acid Arrow is a level 2 evocation spell. This spell allows spellcasters to shoot a magical arrow that deals Acid damage to a target on impact and at the end of its next turn.

Description

Shoot a green arrow that bursts in a spray of acid. Deals 4d4Damage TypesAcid damage immediately and 2d4Damage TypesAcid damage at the end of the target's next turn.

If the spell misses, the target still takes half the initial damage, but no damage at the end of its next turn.

Properties

Cost
Action +  Level 2 Spell Slot
Damage: 6~24
D4 Acid.pngD4 Acid.png
4d4Damage TypesAcid
+ 2d4Damage TypesAcid (Delayed)
Details
Attack roll
 Range: 18 m / 60 ft
Creates Area: Acid
UID Projectile_AcidArrow

At higher levels

Upcasting: Casting this spell at a higher level deals an extra 2d4Damage TypesAcid damage (1d4Damage TypesAcid on impact and at the end of target's turn) for each spell slot level above 2nd.

Condition: Melf's Acid Arrow

Melf's Acid Arrow Melf's Acid Arrow

Duration: 1 turn

  • Affected entity takes 2d4Damage TypesAcid damage at the end of their turn.

Area: Acid

Acid Acid

AoE: 2 m / 7 ft (Radius)

Reduces Armour Class Armour Class by 2.

Type: Surface

Condition: Acid

Acid Acid

How to learn

Classes:

Granted by items:

Notes

The incantation for Melf's Acid Arrow is Dissolvē, the Latin command "dissolve!"

Visuals

External links[edit | edit source]