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Light of Creation: Difference between revisions
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{{WeaponPage | {{WeaponPage | ||
| image = Light of Creation Icon.png | | image = Light of Creation Icon.png | ||
| description = {{ | | controller icon = Light of Creation Unfaded.png | ||
| icon = Light of Creation Unfaded Icon.png | |||
| description = {{Uncommon|Light of Creation}} is an uncommon +1 [[Halberds|Halberd]] that deals additional {{DamageColor|Lightning|Lightning}} damage, but has a chance to [[Stunned (Condition)|Stun]] its wielder on each successful attack. | |||
| quote = Small lodestones have been inserted along the halberd's shaft, a strange blue current running through them. | | quote = Small lodestones have been inserted along the halberd's shaft, a strange blue current running through them. | ||
| category = martial | | category = martial | ||
| melee or ranged = melee | | melee or ranged = melee | ||
| handedness = two-handed | | handedness = two-handed | ||
| type = Halberds | | type = Halberds | ||
| rarity = uncommon | | rarity = uncommon | ||
| enchantment = +1 | | enchantment = +1 | ||
| damage = 1d10 + 1 | | damage = 1d10 + 1 | ||
| damage type = Slashing | | damage type = Slashing | ||
| extra damage = 1d6 Lightning | |||
| extra damage = 1d6 Lightning | |||
| heavy = yes | | heavy = yes | ||
| reach = yes | | reach = yes | ||
| dippable = yes | | dippable = yes | ||
| weight kg = 2. | | weight kg = 2.7 | ||
| weight lb = 5.4 | | weight lb = 5.4 | ||
| price = | | price = 130 | ||
| uid = WPN_Tower_AutomatonHalberd | |||
| uuid = 1534c8ee-3651-477d-999c-b22efc9f850d | |||
| passives = Overcharge | |||
| weapon actions = Rush Attack, Lacerate, Cleave | | weapon actions = Rush Attack, Lacerate, Cleave | ||
| | | where to find = Carried by [[Bernard]] at the top floor | ||
* | | where to find location = Arcane Tower | ||
| | | where to find x = -38 | ||
* | | where to find y = -284 | ||
| notes = * This "chance to stun the wielder" is {{SavingThrow|CON|dc=10}} (hidden from combat log) after every attack with this weapon. | |||
* The only known way to be considered a [[Construct]] is to wear the {{RarityItem|Gloves of the Automaton}}, purchased in [[Act Two]]. | |||
* {{RarityItem|Helm of Balduran}} grants immunity to Overcharged passive. | |||
* Failing Overcharged save while under {{SAI|Freedom of Movement}} makes the character lose non spent actions (Extra Attack, Bonus Action and Movement), but avoids to end the turn {{Cond|Stunned}}. | |||
* Despite being considered a halberd, its appearance is more akin to a glaive. | |||
}} | }} | ||
==Gallery== | |||
<gallery heights="300px" mode="packed"> | |||
File:Light of Creation ingame.png|Appearance in game | |||
</gallery> | |||
== External links == | |||
* {{FRWiki|Light of Creation|long}} | |||
[[Category:Sources of Slashing damage]] | |||
[[Category:Sources of Lightning damage]] |
Latest revision as of 14:58, 30 January 2025
Light of Creation is an uncommon +1 Halberd that deals additional Lightning damage, but has a chance to Stun its wielder on each successful attack.
![Description Icon.png](/w/images/thumb/5/5b/Description_Icon.png/24px-Description_Icon.png)
Small lodestones have been inserted along the halberd's shaft, a strange blue current running through them.
Properties
- Damage
1d10 + 1 (2~11) + Strength modifier
Slashing
- Extra damage
1d6 (1~6)
Lightning
- Details
Rarity: Uncommon
Enchantment: + 1
Two-Handed
Extra Reach
Dippable
Range: 2.5 m / 8 ft
Weight: 2.7 kg / 5.4 lb
Price: 130 gp
UID
WPN_Tower_AutomatonHalberdUUID
1534c8ee-3651-477d-999c-b22efc9f850d
Special
The holder of this item gains:
- Overcharge
- Chance to Stun the wielder, unless it is a Construct.
Weapon actions
If you have proficiency, equip in main hand to gain:
Rush Attack (
)
Charge forward and attack the first enemy in your way, possibly pushing them .
Lacerate (
)
Slash at your target's vital points to make it .
Cleave (
)
Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.
Where to find
- Arcane Tower X: -38 Y: -284: Carried by Bernard at the top floor
Notes
- This "chance to stun the wielder" is DC 10
Constitution saving throw (hidden from combat log) after every attack with this weapon.
- The only known way to be considered a Construct is to wear the
Gloves of the Automaton, purchased in Act Two.
Helm of Balduran grants immunity to Overcharged passive.
- Failing Overcharged save while under makes the character lose non spent actions (Extra Attack, Bonus Action and Movement), but avoids to end the turn .
- Despite being considered a halberd, its appearance is more akin to a glaive.