(Created page with "Spell > 2nd Level Spells > Melf's Acid Arrow ---- frameless|right|350px '''Melf's Acid Arrow''' is a Level 2 Evocation Spell. This spell allow spellcasters to shoot a magical arrow that deal Acid damage to a target on impact and at the end of their turns. == Description == Shoot a green arrow that bursts in a spray of acid. Deals <span style="color:olive">4d4 Acid damag...") |
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{{Feature page | |||
| type = spell | |||
| uid = Projectile_AcidArrow | |||
| level = 2 | |||
| school = Evocation | |||
| summary = This spell allows spellcasters to shoot a magical arrow that deals {{DamageColor|Acid|Acid}} damage to a target on impact and at the end of its next turn. | |||
| description = Shoot a green arrow that bursts in a spray of acid. Deals {{DamageText|4d4|Acid}} damage immediately and {{DamageText|2d4|Acid}} damage at the end of the target's next turn. | |||
[[ | If the spell misses, the target still takes half the initial damage, but no damage at the end of its next turn. | ||
' | | damage 1 = 4d4 | ||
| damage 1 type = Acid | |||
| damage 2 = 2d4 | |||
| damage 2 type = Acid | |||
| damage 2 info = Delayed | |||
| cost = action, spell2 | |||
| attack roll = yes | |||
| range = ranged | |||
| higher levels = [[Upcasting]]: Casting this spell at a higher level deals an extra {{Damage inline|2d4|Acid}} damage ({{Damage inline|1d4|Acid}} on impact and at the end of target's turn) for each spell slot level above 2nd. | |||
| spell flags = HasHighGroundRangeExtension, HasSomaticComponent, HasVerbalComponent, IsHarmful, IsSpell, RangeIgnoreVerticalThreshold | |||
| condition = Melf's Acid Arrow | |||
| condition duration = 1 | |||
| area = Acid | |||
| area shape = Radius | |||
| area m = 2 | |||
| classes = Wizard | |||
| class learns at level 3 = Wizard, Circle of the Land:Swamp | |||
| class learns at level 7 = Eldritch Knight | |||
| class learns at level 8 = Arcane Trickster | |||
| granted by items = Markoheshkir:Short Rest, Melf's First Staff:Long Rest | |||
| notes = The incantation for Melf's Acid Arrow is ''Dissolvē'', the Latin command "dissolve!" | |||
| video = Melf's Acid Arrow Visuals.mp4 | |||
}} | |||
== | == External links == | ||
* {{FRWiki|Melf's acid arrow|long}} | |||
[[Category:Sources of Acid damage]] | |||
Latest revision as of 05:49, 23 February 2025
Melf's Acid Arrow is a level 2 evocation spell. This spell allows spellcasters to shoot a magical arrow that deals Acid damage to a target on impact and at the end of its next turn.
Acid damage (1d4
Acid on impact and at the end of target's turn) for each spell slot level above 2nd.
UID
Description
Shoot a green arrow that bursts in a spray of acid. Deals 4d4Acid damage immediately and 2d4
Acid damage at the end of the target's next turn.
Properties
- Cost
Action +
Level 2 Spell Slot
Damage: 6~24- Details
Attack roll
Range: 18 m / 60 ft
Creates Area: Acid
At higher levels
Upcasting: Casting this spell at a higher level deals an extra 2d4

Technical details

Projectile_AcidArrow
Condition: Melf's Acid Arrow
Area: Acid

AoE: 2 m / 7 ft (Radius)
Reduces Armour Class by 2.
Type: Surface
Condition: Acid
- Reduces
Armour Class by 2.
How to learn
Classes:
- Class level 3: Wizard, and Circle of the Land (Swamp)
- Class level 7: Eldritch Knight
- Class level 8: Arcane Trickster
Granted by items:
Markoheshkir (
Recharge: Short rest)
Melf's First Staff (
Recharge: Long rest)
Notes
The incantation for Melf's Acid Arrow is Dissolvē, the Latin command "dissolve!"