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Dominate Person: Difference between revisions

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{{SpellPage
{{Feature page
| name = Dominate Person
| type = spell
| image = Dominate Person Icon.png
| uid = Target_DominatePerson
| level = 5
| level = 5
| school = Enchantment
| school = Enchantment
| ritual =
| classes = Bard, Sorcerer, Wizard, Archfey, Great Old One, Trickery Domain, Knowledge Domain
| class learns at level 9 = Bard, Sorcerer, Wizard, Archfey, Great Old One, Trickery Domain, Knowledge Domain
| class learns at level 2 =
| races =
| race learns at level 1 =
| race learns at level 2 =
| summary = This spell allows spellcasters to force a humanoid to temporarily fight as an ally.
| summary = This spell allows spellcasters to force a humanoid to temporarily fight as an ally.
| description = Make a humanoid fight alongside you. Every time the creature takes damage, it makes a [[Wisdom]] {{SavingThrow}} against your domination. Allies cannot be dominated.
| description = {{Cond|Dominated|Dominate}} a nearby humanoid. Allies are unaffected.
| action type = action
| extra description = Every time the creature takes damage, it may repeat the {{SavingThrow}} against your domination.
| attack roll =
| cost = action, spell5
| damage =
| save = WIS
| damage modifier =
| range m = 18
| damage type =
| damage save =
| damage save effect =
| extra damage =
| extra damage modifier =
| extra damage type =
| extra damage save =
| extra damage save effect =
| concentration = yes
| concentration = yes
| range = ranged
| spell flags = HasHighGroundRangeExtension, HasSomaticComponent, HasVerbalComponent, IsConcentration, IsHarmful, IsSpell
| range m = 18
| range ft = 60
| aoe =
| aoe m =
| aoe ft =
| condition = Dominated
| condition = Dominated
| condition dc = caster
| condition duration = 10
| condition duration = 10
| condition save = Wisdom
| condition save = WIS
| area =
| classes = Bard, Sorcerer, Wizard
| area category =
| class learns at level 9 = Bard, Sorcerer, Wizard, The Archfey, The Great Old One, Trickery Domain:Domain Spell, Knowledge Domain:Domain Spell
| area shape =
| granted by items = Nymph Cloak:Long Rest
| area range m =
| area range ft =
| area duration =
| area turn start damage =
| area turn start damage type =
| area turn start damage save =
| area turn start damage save effect =
| area turn end damage =
| area turn end damage type =
| area turn end damage save =
| area turn end damage save effect =
| area condition =
| area condition 2 =
| area condition 3 =
| area condition 4 =
| higher levels =
| notes =
| notes =
* Dominated characters will follow the caster and fight the caster's enemies, but will not be directly controllable like a normal summon or party member.
| bugs =
* The level 10 Enchantment Wizard feature {{SAI|Split Enchantment}} will allow targeting 2 humanoids with Dominate Person, but will not result in dominating both, even with failed saves, as the second instance of domination ends the effect of the first.
| video = Dominate Person Visuals.mp4
| video = Dominate Person Visuals.mp4
}}
}}
== External links ==
* {{FRWiki|Dominate person|long}}

Latest revision as of 23:23, 26 February 2025

Dominate Person.webp
Dominate Person is a level 5 enchantment spell. This spell allows spellcasters to force a humanoid to temporarily fight as an ally.

Description

Dominate Dominate a nearby humanoid. Allies are unaffected.

Every time the creature takes damage, it may repeat the Saving throw against your domination.

Properties

Cost
Action +  Level 5 Spell Slot
Details
WIS Save
 Range: 18 m / 60  ft
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Technical details

Condition: Dominated

Dominated Dominated

Duration: 10 turns

Spell save DC  Wisdom saving throw

  • Affected entity will follow and fight alongside the caster of this spell.
  • Every time it takes damage, it may break the caster's control over it with a successful Wisdom Saving throw.

How to learn

Classes:

Granted by items:

Notes

  • Dominated characters will follow the caster and fight the caster's enemies, but will not be directly controllable like a normal summon or party member.

Bugs

  • The level 10 Enchantment Wizard feature Split Enchantment Split Enchantment will allow targeting 2 humanoids with Dominate Person, but will not result in dominating both, even with failed saves, as the second instance of domination ends the effect of the first.

Visuals

External links[edit | edit source]