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'''Moonbeam''' is a [[Spells#2nd Level Spells|Level 2]] Evocation spell. This spell allows the spellcaster to call down a beam of moonlight that deals radiant damages to any creature that enters the beam or starts its turn there.
{{Feature page
| type = spell
| uid = Target_Moonbeam
| level = 2
| school = Evocation
| summary = This spell allows spellcasters to call down a beam of moonlight that deals Radiant damage to any creature that enters the beam or starts its turn there.
| description = Call down a beam of light that damages any creatures that enters the beam or starts its turn in the light. You can use an [[Action]] to move the beam {{Distance|m=18|ft=60}}.
| damage = 2d10
| damage type = Radiant
| damage info = Per turn
| cost = action, spell2
| save = CON
| on save = Targets still take half damage.
| range = ranged
| aoe = Radius
| aoe m = 1
| concentration = yes
| higher levels = [[Upcasting]]: When the spell is cast at 3rd level or higher, damage increases by {{DamageText|1d10|Radiant}} for each spell slot level above 2nd.
| spell flags = CannotTargetItems, HasSomaticComponent, HasVerbalComponent, IsConcentration, IsSpell
| grants = Move Moonbeam
| area = Moonbeam
| area shape = Radius
| area m = 1
| area duration = 10
| classes = Druid
| class learns at level 3 = Druid
| class learns at level 5 = Oath of the Ancients:Oath Spell
| granted by items = Selûne's Spear of Night:Long Rest
| notes =
* The incantation for Moonbeam is ''Ex Textura'', Latin for "from the weave".
* Neither Moonbeam nor {{SAI|Move Moonbeam}} breaks {{SAI|Sanctuary}} even if damage is successfully dealt.
* As of Patch 6, casting Moonbeam on a blighted area in the [[Shadow-Cursed Lands]] will lead to the caster losing [[Concentration]] over the spell and dispelling it, but damage will still be done.
* {{SAI|Move Moonbeam}} is a "granted" spell. Granted spells are issued to the caster after casting the original, and can be [[:Category:Recastable_spells|recast]] without spending another spell slot as long as {{Concentration}} is not broken. Granted spells such as this are not directly tied to the casters' repertoire of known spells (i.e., their spellbook icon in the game). Therefore, if a granted spell is cast when multiclassing, subsequent recasts (in this case, {{SAI|Move Moonbeam}}) use the spellcasting modifier of the most recently acquired spellcasting class rather than the spellcasting modifier that was used for the initial casting of Moonbeam. In this case, it may result in an unexpectedly low spell save DC.
| bugs =
* Despite being an Evocation spell, Moonbeam does not interact with {{SAI|Sculpt Spells}}.
}}


[[Category:Spells]][[Category:Level 2 Spells]][[Category:Evocation Spells]]
== External links ==
 
* {{FRWiki|Moonbeam|long}}
[[File:Moonbeam Icon.png|thumb|{{AbilityInfobox
| title = <div style="font-size:105%; font-family:Georgia;">''"Call down a silvery beam of pale light that deals <span style="color:#ffcc00">2d10 radiant</span> damage to any creatures that enters it or starts its turn in the light. You can use an action to move the beam 60 ft. On a successful save, targets still take half damage."''</div>
----
<div style="text-align:center;">[[File:Action Icon.png|frameless|25px]] '''Action''' [[File:Spell Slot Icon.png|frameless|25px]] '''Level 2 Spell Slot'''</div>
----
| Damage = <span style="color:#ffcc00">2d10</span>
| Damage Types = [[Damage Types|<span style="color:#ffcc00">Radiant</span>]]
| Range = 18m / 60ft
| School = Evocation
| Concentration = Required
| Class = [[Druid]]
|Duration=10 turns|Area of Effect=1m / 3ft|Saving Throw=[[Constitution]]}}|240x240px]]
 
== Description ==
 
Call down a silvery beam of pale light that deals {{DamageText|2d10|Radiant}} damage to any creatures that enters it or starts its turn in the light. You can use an action to move the beam 18m / 60 ft. On a successful save, targets still take half damage.


== Properties ==
[[Category:Recastable spells]]
 
[[Category:Sources of Radiant damage]]
''Available to level 3 [[Druid]].''
 
* Damage: {{DamageInfo|count=2|die=10|type=Radiant}}
* Area of Effect: {{C|[[File:Aoe Icon.png|frameless|upright=0.1]] 1m / 3ft (Radius)}}
* Concentration: {{C|[[File:Concentration Icons.png|frameless|upright=0.1]] Required}}
* Range: {{C|[[File:Range Icon.png|frameless|upright=0.1]] 18m / 60ft}}
* Saving Throw: {{C|[[File:Saving Throw Icons.png|frameless|upright=0.1]] [[Constitution]]}}
* On casting, gain: [[File:Moonbeam Icon.png|frameless|25x25px]] {{C|[[Move Moonbeam]]}}
 
{| class="wikitable"
|+ [[File:Moonbeam Icon.png|frameless|25x25px]] '''Move Moonbeam'''
|-
|{{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: 10 turns}}[[File:Action Icon.png|frameless|25px]] '''Action'''
*Move the beam of moonlight up to 18m / 60 ft.
|}
 
== At Higher Levels ==
 
When the spell is cast at 3rd Level or higher, damage increases by {{DamageText|1d10|Radiant}} for each spell slot level above 2nd.
 
== External Links ==
* {{FRWiki|Moonbeam|long}}

Latest revision as of 05:50, 23 February 2025

Moonbeam.webp
Moonbeam is a level 2 evocation spell. This spell allows spellcasters to call down a beam of moonlight that deals Radiant damage to any creature that enters the beam or starts its turn there.

Description

Call down a beam of light that damages any creatures that enters the beam or starts its turn in the light. You can use an Action to move the beam 18 m / 60 ft.

Properties

Cost
Action +  Level 2 Spell Slot
Damage: 2~20
D10 Radiant.png
2d10Damage TypesRadiant (Per turn)
Details
CON Save (On Save: Targets still take half damage.)
 Range: 18 m / 60 ft
AoE: 1 m / 3 ft (Radius)
Creates Area: Moonbeam
Concentration Concentration

At higher levels

Upcasting: When the spell is cast at 3rd level or higher, damage increases by 1d10Damage TypesRadiant for each spell slot level above 2nd.

Technical details

Grants:

Area: Moonbeam

Moonbeam Moonbeam

Duration: 10 turns

AoE: 1 m / 3 ft (Radius)

Type: Summoned

Condition: Moonbeam (Aura)

Moonbeam Moonbeam

Spell save DC  Constitution saving throw

  • Ghostly flames engulf any creature that enters this silvery light or starts its turn inside the light. They deal 2d10Damage TypesRadiant. On a successful save, targets still take half damage.

How to learn

Classes:

Granted by items:

Notes

  • The incantation for Moonbeam is Ex Textura, Latin for "from the weave".
  • Neither Moonbeam nor Move Moonbeam Move Moonbeam breaks Sanctuary Sanctuary even if damage is successfully dealt.
  • As of Patch 6, casting Moonbeam on a blighted area in the Shadow-Cursed Lands will lead to the caster losing Concentration over the spell and dispelling it, but damage will still be done.
  • Move Moonbeam Move Moonbeam is a "granted" spell. Granted spells are issued to the caster after casting the original, and can be recast without spending another spell slot as long as Concentration Concentration is not broken. Granted spells such as this are not directly tied to the casters' repertoire of known spells (i.e., their spellbook icon in the game). Therefore, if a granted spell is cast when multiclassing, subsequent recasts (in this case, Move Moonbeam Move Moonbeam) use the spellcasting modifier of the most recently acquired spellcasting class rather than the spellcasting modifier that was used for the initial casting of Moonbeam. In this case, it may result in an unexpectedly low spell save DC.

Bugs

  • Despite being an Evocation spell, Moonbeam does not interact with Sculpt Spells Sculpt Spells.

External links[edit | edit source]