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Chromatic Orb: Cold: Difference between revisions

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(Bards can learn via Magical Secrets)
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{{Hatnote|For the monk version, see {{SAI|Sphere of Elemental Balance: Cold}}}}
{{SpellPage
{{SpellPage
| name = Chromatic Orb: Cold
| name = Chromatic Orb: Cold
| image = Chromatic Orb Cold Icon.png
| image = Chromatic Orb Cold.webp
| level = 1
| level = 1
| school = Evocation
| school = Evocation
| classes = Sorcerer, Wizard
| ritual =
| class learns at level 1 = Sorcerer, Wizard
| summary = This spell is a variant of {{SAI|Chromatic Orb}}. This variant allows spellcasters to hurl a globe of cold energy, dealing Cold damage and creating an Ice Surface.  
| class learns at level 6 = {{Class|College of Lore}} via [[Magical Secrets]]
| description = Hurl a sphere of energy that deals {{DamageText|2d8|Cold}} damage and creates an {{Area|Ice}} surface.
| class learns at level 10 = {{Class|Bard}} via [[Magical Secrets]]
| cost = action, spell1
| summary = Chromatic Orb: Cold is a variant of the [[Chromatic Orb]] spell. This variant allows spellcasters to hurl a ball of cold energy, dealing cold damage and creating an ice surface.
| attack roll = yes
| description = Hurl a sphere of energy that deals {{DamageText|2d8|Cold}} damage and create an [[Ice Surface]].
| action type = action
| attack roll = Yes
| damage = 2d8
| damage = 2d8
| damage modifier =
| damage modifier =
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| damage save =
| damage save =
| damage save effect =
| damage save effect =
| damage per =
| extra damage =
| extra damage modifier =
| extra damage type =
| extra damage save =
| extra damage save effect =
| extra damage per =
| concentration =
| concentration =
| range = ranged
| range = ranged
| range m =
| range ft =
| aoe =
| aoe =
| aoe m =
| aoe m =
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| condition duration =
| condition duration =
| condition save =
| condition save =
| area = Ice Surface
| area = Ice
| area category = Surface
| area shape = Radius
| area shape = Radius
| area range m = 2
| area range m = 2
| area range ft = 7
| area range ft = 7
| area duration = 7
| area duration = 2
| area turn start damage =
| higher levels = * [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level deals an extra {{DamageText|1d8|Cold}} damage for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st.
| area turn start damage type = Fire
| variant of = Chromatic Orb
| area turn start damage save =
| notes =
| area turn start damage save effect =
| video =
| area turn end damage =
| area turn end damage type =
| area turn end damage save =
| area turn end damage save effect =
| area condition = Prone
| area condition 2 = Difficult Terrain
| higher levels = * When the spell is cast at 2nd Level or higher, the damage increases by {{DamageInfo|1d8|Cold}} for each spell slot level above 1st.  
}}
}}


[[Category:Cold Damage]]
[[Category:Sources of Cold damage]]

Latest revision as of 21:44, 24 October 2024

For the monk version, see Sphere of Elemental Balance: Cold Sphere of Elemental Balance: Cold
Chromatic Orb Cold.webp

Chromatic Orb: Cold is a level 1 evocation spell. This spell is a variant of Chromatic Orb Chromatic Orb. This variant allows spellcasters to hurl a globe of cold energy, dealing Cold damage and creating an Ice Surface.

Description

Hurl a sphere of energy that deals 2d8Damage TypesCold damage and creates an Ice Ice surface.

Properties

Cost
Action + Level 1 Spell Slot
Damage
D8 Cold.png 2d8 (2~16) Damage TypesCold
Details
Attack roll
 Range: 18 m / 60 ft
Creates Area: Ice

At higher levels

  • Upcast: Casting this spell at a higher level deals an extra 1d8Damage TypesCold damage for each Spell Slot Level above 1st.

Area: Ice

Ice Ice

Duration: 2 turns

AoE: 2 m / 7 ft (Radius)

Difficult terrain - movement speed is halved and creatures may fall Prone.

Type: Surface

Condition: Prone

Prone Prone

Spell save DC  Dexterity saving throw

Condition: Difficult Terrain

How to learn

This spell is a variation of:
Chromatic Orb Chromatic Orb