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Sphere of Elemental Balance: Cold
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Ice
Sphere of Elemental Balance: Cold is an action that allows a Way of the Four Elements monk to launch a sphere of
Cold elemental energy which damages the target and leaves an ice surface behind. This action is the monk's equivalent of .
Cold damage and creates an
Ice surface.
UID

Description
Hurl a sphere of energy that deals 2d8

Properties
- Cost
Action + 2
Ki Points
Damage: 2~162d8Cold
- Details
Ranged spell attack roll
Range: 18 m / 60 ft
Creates Area: Ice
Technical details

Projectile_ChromaticOrb_Cold_Monk
Grants:
Area: Ice

Duration: 2 turns
AoE: 2 m / 7 ft (Radius)
Difficult terrain - movement speed is halved and creatures may fall Prone.
Type: Surface
Condition: Prone
Spell save DC Dexterity saving throw
- Can't move or take
Actions,
Bonus actions, or
Reactions, and has
Disadvantage on
Strength and Dexterity saving throws.
- Attacks against a Prone creature have
Advantage if they're made within
3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only
1.5 m / 5 ft of Movement Speed to stand up.
- A character with the Athlete feat spends only
Condition: Difficult Terrain
- Movement Speed halved
How to learn
This spell is a variation of: