Ad placeholder
Wild Magic: Teleport: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
HiddenDragon (talk | contribs) m (Removed class template) |
||
(3 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
{{ActionPage | |||
| summary = '''Wild Magic: Teleport''' is a [[Wild Magic (sorcerer subclass)|Wild Magic Sorcerer]] free action that is randomly used when you trigger a {{Pass|Wild Magic (passive feature)|Wild Magic}} roll. This ability allows them to teleport to a nearby location with a bonus action. | |||
= | | description = Until the end of your next turn, you can use a {{action|bonus}} to teleport up to {{Distance|m=9|ft=30}}. | ||
Until the end of your next turn, you can use a | | image = Wild Magic Teleport.webp | ||
| condition = Wild Magic: Teleport | |||
| condition duration = 2 | |||
{{ | | class learns at level 1 = Wild Magic Sorcerer | ||
}} | |||
{{SorcererNavbox}} | |||
| | |||
| | |||
Latest revision as of 06:46, 29 July 2024
Wild Magic: Teleport is a Wild Magic Sorcerer free action that is randomly used when you trigger a roll. This ability allows them to teleport to a nearby location with a bonus action.
Description
Until the end of your next turn, you can use a Bonus action to teleport up to 9 m / 30 ft.
Condition: Wild Magic: Teleport
Duration: 2 turns
- Can use a Bonus action to teleport up to 9 m / 30 ft.
How to learn
Classes:
- Class level 1: Wild Magic Sorcerer