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List of Sorcerer spells

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Lists spells available to learned by the Sorcerer class upon level up. The level column indicates minimum Sorcerer level needed. Sorcerer spells are Known spells and cannot be changed after they are learned during through a level up.

Sorcerer spells will use the caster's Charisma modifier for Spell Save DC and Spell Attack rolls.

Sorcerer spell list[edit | edit source]

Name Level Cast time Duration Range/Area Attack/Save Damage/Effect
Acid Splash Acid Splash C Action
-
 18m / 60ft
 2m / 7ft (Radius)
1d6Damage TypesAcid
Blade Ward Blade Ward C Action  2 turns  Self
-
-
Bone Chill Bone Chill C Action  1 turn  18m / 60ft Attack roll 1d8Damage TypesNecrotic
Dancing Lights Dancing Lights C Action  10 turns  18m / 60ft
 9m / 30ft (Radius)
-
-
Fire Bolt Fire Bolt C Action
-
 18m / 60ft Attack roll 1d10Damage TypesFire
Friends Friends C Action  10 turns  9m / 30ft
-
-
Light Light C Action  Long Rest  1.5 m / 5 ft
-
-
Mage Hand Mage Hand C Action
-
 18 m / 60 ft
-
-
Minor Illusion Minor Illusion C Action
-
 18m / 60ft
-
-
Poison Spray Poison Spray C Action
-
 3m / 10ft 1d12Damage TypesPoison
Ray of Frost Ray of Frost C Action  1 turn  18m / 60ft Attack roll 1d8Damage TypesCold
Shocking Grasp Shocking Grasp C Action  1 turn  1.5 m / 5 ft Attack roll 1d8Damage TypesLightning
True Strike True Strike C Action  2 turns  18 m / 60 ft
-
-
Burning Hands Burning Hands 1 Action
-
 Self
 5m / 17ft (Cone)
3d6Damage TypesFire
Charm Person Charm Person 1 Action  10 turns  18 m / 60 ft
-
Chromatic Orb Chromatic Orb 1 Action
-
 18 m / 60 ft Attack roll
-
Colour Spray Colour Spray 1 Action  1 turn  Self
 5m / 15ft (Cone)
-
-
Disguise Self Disguise Self 1 Action  Long Rest  Self
-
-
Enhance Leap Enhance Leap 1 Action  10 turns  1.5 m / 5 ft
-
-
Expeditious Retreat Expeditious Retreat 1 Bonus Action  Long Rest  Self
-
-
False Life False Life 1 Action  Long Rest  Self
-
-
Feather Fall Feather Fall 1 Bonus Action  10 turns  Self
 9m / 30ft (Radius)
-
-
Fog Cloud Fog Cloud 1 Action
-
 18m / 60ft
 5m / 15ft (Radius)
-
-
Ice Knife Ice Knife 1 Action
-
 18m / 60ft
 2m / 7ft (Radius)
Attack roll 1d10Damage TypesPiercing
2d6Damage TypesCold
Mage Armour Mage Armour 1 Action  Long Rest  1.5 m / 5 ft
-
-
Magic Missile Magic Missile 1 Action
-
 18m / 60ft
-
1d4 + 1Damage TypesForce
Ray of Sickness Ray of Sickness 1 Action  2 turns  18 m / 60 ft Attack roll 2d8Damage TypesPoison
Shield Shield 1 Reaction  1 turn  Self
-
-
Sleep Sleep 1 Action  2 turns  18 m / 60 ft
-
-
Thunderwave Thunderwave 1 Action
-
 1.5 m / 5 ft
 5m / 17ft (Cube)
2d8Damage TypesThunder
Witch Bolt Witch Bolt 1 Action  10 turns  18 m / 60 ft Attack roll 1d12Damage TypesLightning
Blindness Blindness 2 Action  10 turns  18 m / 60 ft
-
Blur Blur 2 Action  10 turns  Self
-
-
Cloud of Daggers Cloud of Daggers 2 Action
-
 18 m / 60 ft
-
4d4Damage TypesSlashing
Crown of Madness Crown of Madness 2 Action  3 turns  18m / 60ft
-
Darkness Darkness 2 Action
-
 18 m / 60 ft
-
-
Darkvision Darkvision 2 Action  Long Rest  1.5 m / 5 ft
-
-
Detect Thoughts Detect Thoughts 2 Action  Long Rest  Self
-
-
Enhance Ability Enhance Ability 2 Action
-
 1.5 m / 5 ft
-
-
Enlarge/Reduce Enlarge/Reduce 2 Action
-
 9m / 30ft
-
-
Gust of Wind Gust of Wind 2 Action  1 turn  Self
 12m / 40ft
-
Hold Person Hold Person 2 Action  10 turns  18 m / 60 ft
-
Invisibility Invisibility 2 Action  10 turns  1.5 m / 5 ft
-
-
Knock Knock 2 Action
-
 18 m / 60 ft
-
-
Mirror Image Mirror Image 2 Action  10 turns  Self
-
-
Misty Step Misty Step 2 Bonus Action
-
 18m / 60ft
-
-
Phantasmal Force Phantasmal Force 2 Action  10 turns  18 m / 60 ft
-
Scorching Ray Scorching Ray 2 Action
-
 18 m / 60 ft Attack roll 2d6Damage TypesFire
See Invisibility See Invisibility 2 Action  Long Rest  Self
-
Shatter Shatter 2 Action
-
 18 m / 60 ft
 3m / 10ft (Radius)
3d8Damage TypesThunder
Web Web 2 Action  1 turn  18 m / 60 ft
 4m / 13ft (Radius)
-
Blink Blink 3 Action  10 turns  Self
-
-
Counterspell Counterspell 3 Reaction
-
 18 m / 60 ft
-
-
Daylight Daylight 3 Action  Long Rest  18 m / 60 ft
-
-
Fear Fear 3 Action  2 turns  Self
 9m / 30ft (Cone)
-
Fireball Fireball 3 Action
-
 18m / 60ft
 4m / 13ft (Radius)
8d6Damage TypesFire
Gaseous Form Gaseous Form 3 Action  Long Rest  1.5 m / 5 ft
-
-
Grant Flight Grant Flight 3 Action  10 turns  1.5 m / 5 ft
-
-
Haste Haste 3 Action  10 turns  9m / 30ft
-
-
Hypnotic Pattern Hypnotic Pattern 3 Action  2 turns  18 m / 60 ft
 9m / 30ft (Radius)
-
Lightning Bolt Lightning Bolt 3 Action
-
 Self
 30m / 100ft
8d6Damage TypesLightning
Protection from Energy Protection from Energy 3 Action
-
 1.5 m / 5 ft
-
-
Sleet Storm Sleet Storm 3 Action
-
 18m / 60ft
-
Slow Slow 3 Action  10 turns  18 m / 60 ft
-
Stinking Cloud Stinking Cloud 3 Action
-
 18 m / 60 ft
-
Banishment Banishment 4 Action  2 turns  18 m / 60 ft
-
Blight Blight 4 Action
-
 9m / 30ft 8d8Damage TypesNecrotic
Confusion Confusion 4 Action  3 turns  18 m / 60 ft
 6m / 20ft (Radius)
-
Dimension Door Dimension Door 4 Action
-
 2m / 7ft
-
-
Dominate Beast Dominate Beast 4 Action  10 turns  18m / 60ft
-
Greater Invisibility Greater Invisibility 4 Action  10 turns  1.5m / 5ft
-
-
Ice Storm Ice Storm 4 Action
-
 18m / 60ft
 6m / 20ft (Radius)
2d8Damage TypesBludgeoning
4d6Damage TypesCold
Polymorph Polymorph 4 Action  5 turns  18m / 60ft
-
Stoneskin Stoneskin 4 Action  Long Rest  1.5 m / 5 ft
-
-
Wall of Fire Wall of Fire 4 Action
-
 18m / 60ft 5d8Damage TypesFire
Cloudkill Cloudkill 5 Action
-
 18m / 60ft 5d8Damage TypesPoison
Cone of Cold Cone of Cold 5 Action
-
 Self
 9m / 30ft (Cone)
8d8Damage TypesCold
Dominate Person Dominate Person 5 Action  10 turns  18m / 60ft
-
Hold Monster Hold Monster 5 Action  10 turns  18 m / 60 ft
-
Insect Plague Insect Plague 5 Action
-
 18 m / 60 ft
 6m / 20ft (Radius)
4d10Damage TypesPiercing
Seeming Seeming 5 Action  Long Rest  18 m / 60 ft
-
-
Telekinesis Telekinesis 5 Action  10 turns  18m / 60ft
-
Wall of Stone Wall of Stone 5 Action
-
 18m / 60ft
-
-
Arcane Gate Arcane Gate 6 Action
-
 18 m / 60 ft
-
-
Chain Lightning Chain Lightning 6 Action
-
 18m / 60ft 10d8Damage TypesLightning
Circle of Death Circle of Death 6 Action
-
 18m / 60ft
 9m / 30ft (Radius)
8d6Damage TypesNecrotic
Disintegrate Disintegrate 6 Action
-
 9m / 30ft 10d6+40Damage TypesForce
Eyebite Eyebite 6 Action
-
 18m / 60ft
-
Globe of Invulnerability Globe of Invulnerability 6 Action  3 turns  18 m / 60 ft
 3m / 10ft (Radius)
-
-
Sunbeam Sunbeam 6 Action  10 turns  m / ft
 18m / 60ft
6d8Damage TypesRadiant