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Coated in Basic Poison (Condition): Difference between revisions
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{{ConditionPage | {{ConditionPage | ||
|effects = | | effects = | ||
* Targets must succeed a {{Saving Throw|Constitution|dc=11}} or become {{Cond|Poisoned}}. | * Targets must succeed a {{Saving Throw|Constitution|dc=11}} or become {{Cond|Poisoned}}. | ||
* On a successful save, target receives {{Cond|Inoculated: Basic Poison}}. | * On a successful save, target receives {{Cond|Inoculated: Basic Poison}} for 2 turns. | ||
| stack id = DIPPED | |||
| status groups = SG_WeaponCoating | |||
| condition = Poisoned | |||
| condition save = CON | |||
| condition dc = 11 | |||
| condition2 = Inoculated: Basic Poison | |||
| condition2 duration = 2 | |||
| notes = | |||
}} | }} | ||
Latest revision as of 20:23, 13 May 2024
- Targets must succeed a DC 11 Constitution saving throw or become .
- On a successful save, target receives for 2 turns.
Properties
DIPPED
Condition: Poisoned
Condition: Inoculated: Basic Poison
Duration: 2 turns
- You succeeded on a Saving throw against and can't be affected by it.
Conditions with the same stack ID
Conditions with the stack ID DIPPED
, only one of these can be applied at the same time:
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