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'''Ray of Sickness''' is a [[Spells#1st Level Spells|Level 1]] Necromancy Spell. This spell allows spellcasters to hit enemies with a ray of nauseating energy that deals Poison damage and potentially poisons them.
{{SpellPage
| name = Ray of Sickness
| image = Ray of Sickness.webp
| level = 1
| school = Necromancy
| ritual =
| classes = Sorcerer, Wizard
| class learns at level 1 = Sorcerer, Wizard, Draconic Bloodline:Green/Poison
| class learns at level 3 = Arcane Trickster, Eldritch Knight
| races =
| race learns at level 1 =
| race learns at level 2 =
| granted by feats = Magic Initiate: Sorcerer, Magic Initiate: Wizard
| granted by items = Markoheshkir:Short Rest, Staff of Crones:Short Rest
| other ways to learn = * Granted to [[Warlock]]s who choose the [[Eldritch Invocation]] {{Pass|Book of Ancient Secrets}} at level 7+. When gained in this way, the spell can be cast once per [[Long Rest]] and doesn't expend [[Spells#Spell Slots|Spell Slots]].
| summary = This spell allows spellcasters to hit enemies with a ray of nauseating energy that deals {{DamageType|Poison}} damage, and potentially Poisons them.
| description = Possibly {{Cond|Poisoned|Poisons}} the target.
| cost = action, spell1
| attack roll = yes
| damage = 2d8
| damage modifier =
| damage type = Poison
| damage save =
| damage save effect = negate
| damage per =
| extra damage =
| extra damage modifier =
| extra damage type =
| extra damage save =
| extra damage save effect =
| extra damage per =
| concentration =
| save = CON
| range = ranged
| range m =
| range ft =
| aoe =
| aoe m =
| aoe ft =
| condition = Poisoned
| condition duration = 2
| condition save = CON
| condition dc = caster
| area =
| area category =
| area shape =
| area range m =
| area range ft =
| area duration =
| area turn start damage =
| area turn start damage type =
| area turn start damage save =
| area turn start damage save effect =
| area turn end damage =
| area turn end damage type =
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| area turn end damage save effect =
| area condition =
| area condition 2 =
| area condition 3 =
| area condition 4 =
| higher levels =
[[Spells#Upcasting|Upcast]]: Casting this spell at a higher level deals an extra {{DamageText|1d8|Poison}} damage for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st.
| notes =
| video = Ray of Sickness Visuals.mp4
}}


[[Category:Spells]][[Category:Level 1 Spells]][[Category:Necromancy Spells]]
== External Links ==
 
* {{FRWiki|Ray of sickness|long}}
[[File:Ray of Sickness Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox
[[Category:Poison Damage]]
| title = <div style="font-size:105%; font-family:Georgia;">''"Call forth a ray of sickening energy. Deals <span style="color:#99cc00">2d8 Poison damage</span> and possibly Poisons the target."''</div>
[[Category:Sources of Poison damage]]
----
<div style="text-align:center;">[[File:Actions Icons.png|frameless|25px]] '''Action''' [[File:Spell Icon.png|frameless|upright=0.1]] '''Level 1 Spell Slot'''</div>
----
| Damage = <span style="color:#99cc00">2d8</span>
| Damage Types = [[Damage Types|<span style="color:#99cc00">Poison</span>]]
| Range = 18m / 60ft
| Saving Throw = [[Constitution]]
| Concentration = None
| School = Necromancy
| Class = [[Sorcerer]], [[Wizard]]
}}]]
 
== Description ==
Call forth a ray of sickening energy. Deals <code><span style="color:#99cc00">2d8 Poison damage</span></code> and possibly Poisons the target.
 
== Properties ==
{{C|[[File:Actions Icons.png|frameless|25px]] Action + [[File:Spell Icon.png|frameless|upright=0.1]] Level 1 Spell Slot}}
 
''Available to level 1 [[Sorcerer]] and [[Wizard]].''
* Damage: 4 ~ 24 Poison
** <code>[[File:D8 Poison.png|framless|60px]] <span style="color:#99cc00">2d8</span> [[File: Poison Damage Icon 3.png|frameless|40px]] [[Damage Types|<span style="color:#99cc00">Poison</span>]]</code>
* Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] 18m / 60ft}}
* Saving Throw: {{C|[[File:Saving Throw Icons.png|frameless|upright=0.1]] [[Constitution]]}}
 
{| role="presentation" class="wikitable"
| <strong>[[File:Poisoned Condition Icon 3.png|frameless|upright=0.12]] Poisoned</strong>
|-
| {{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: 2 turns}}
* Suffers [[Disadvantage]] on [[Attack Rolls]] and [[Checks|Ability Checks]].
|}
 
== At Higher Levels ==
When the spell is cast a 2nd Level or higher, damage increases by <code><span style="color:#99cc00">1d8 Poison</span></code> for each spell slots level above 1st.

Latest revision as of 22:37, 19 August 2024

Ray of Sickness.webp

Ray of Sickness is a level 1 necromancy spell. This spell allows spellcasters to hit enemies with a ray of nauseating energy that deals Damage TypesPoison damage, and potentially Poisons them.

Description

Possibly Poisons Poisons the target.

Properties

Cost
Action + Level 1 Spell Slot
Damage
D8 Poison.png 2d8 (2~16) Damage TypesPoison
Details
Attack roll
CON Save
 Range: 18 m / 60 ft

At higher levels

Upcast: Casting this spell at a higher level deals an extra 1d8Damage TypesPoison damage for each Spell Slot Level above 1st.

Condition: Poisoned

How to learn

Classes:

Feats:

Granted by the following items:

Other ways to learn:

Visuals

External Links[edit | edit source]