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Nature's Wrath: Difference between revisions

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{{ActionPage
{{ActionPage
| summary = '''Nature's Wrath''' is an Action available to {{Class|Oath of the Ancients}}. This ability allows the Paladin to root an enemy in place, leaving their guard open to attacks.
| summary = '''Nature's Wrath''' is a class action available to [[Oath of the Ancients]] Paladin. This ability allows the Paladin to root an enemy in place, leaving their guard open to attacks.
| description = Invoke primaeval forces to restrain an enemy.
| description = Invoke primaeval forces to restrain an enemy.
| image = Nature's Wrath.webp
| image = Nature's Wrath.webp

Latest revision as of 07:55, 29 July 2024

Nature's Wrath.webp

Nature's Wrath is a class action available to Oath of the Ancients Paladin. This ability allows the Paladin to root an enemy in place, leaving their guard open to attacks.

Description

Invoke primaeval forces to restrain an enemy.

Properties

Cost:
Action + Channel Oath Charge
Details:
 Range: 3 m / 10 ft
STR Save (Spell save DC)

Condition: Nature's Wrath

Nature's Wrath Nature's Wrath

Duration: 10 turns

Spell save DC  Strength saving throw

How to learn

Classes: