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Gloves of the Automaton: Difference between revisions
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| special = <!-- List of special features, bonuses, or abilities granted by the item. --> | | special = <!-- List of special features, bonuses, or abilities granted by the item. --> | ||
* {{Saving throw|Strength}}s +1. | * {{Saving throw|Strength}}s +1. | ||
{{SpellAction|Circuitry Interface}} | |||
| where to find = Bought or stolen from [[Barcus Wroot]] at his workshop. | | where to find = Bought or stolen from [[Barcus Wroot]] at his workshop. | ||
| where to find location = Last Light Inn | | where to find location = Last Light Inn |
Revision as of 20:31, 20 August 2024
The Gloves of the Automaton are a rare pair of Gloves that grant when activated, make a creature treated as a Construct and they gain Advantage on weapon attacks for 10 turns.
Llena the Many-Times-Married would use these gloves to blend in with the statues in her courtyard. This would allow her to avoid her plethora of husbands. Anything for a moment's peace.
Properties
- Rarity: Rare
- Weight: 0.5 kg / 1 lb
- Price: 290 gp / 400 gpHHonour
-
UID
MAG_OfAutomaton_GlovesUUID
d10ec0b7-5868-4563-9a34-e1ab72d50269
Special
The wearer of this item gains:
- Circuitry Interface ()
- You are considered a construct. Your weapon Attack rolls have Advantage, and you have resistance to Lightning damage. ( Recharge: Short rest.)
Where to find
- Last Light Inn X: -56 Y: 133: Bought or stolen from Barcus Wroot at his workshop.
Notes
- Becoming a construct via will prevent the wearer from being targeted by healing spells. However, they can still be healed by drinking healing potions or having allies healing potions at them.
- The effect remains when you unequip the gloves.
Gallery
Dyed variations