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Tasha's Hideous Laughter: Difference between revisions
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m (Changed from Black Draconic ancestry to Copper) |
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| classes = Bard, Wizard, The Great Old One | | classes = Bard, Wizard, The Great Old One | ||
| learns at level 1 = Bard, Wizard, Great Old One | | learns at level 1 = Bard, Wizard, Great Old One | ||
| learns at level 2 = | | learns at level 2 = | ||
| summary = It's also granted to [[Draconic Bloodline]] [[Sorcerer]]s of | | summary = It's also granted to [[Draconic Bloodline]] [[Sorcerer]]s of Copper (Acid) Draconic Ancestry. This spell allows spellcasters to send a targeted creature into a fit of laughter, falling [[Prone (Condition)|Prone]]. | ||
| description = Inflict a creature with fits of laughter, leaving it [[Prone (Condition)|Prone]] without the ability to get up. | | description = Inflict a creature with fits of laughter, leaving it [[Prone (Condition)|Prone]] without the ability to get up. | ||
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| condition duration = 2 | | condition duration = 2 | ||
| condition save = Wisdom | | condition save = Wisdom | ||
| higher levels = | | higher levels = | ||
| notes = | | notes = | ||
}} | }} |
Revision as of 23:35, 1 August 2023
Tasha's Hideous Laughter is a level 1 enchantment spell. It's also granted to Draconic Bloodline Sorcerers of Copper (Acid) Draconic Ancestry. This spell allows spellcasters to send a targeted creature into a fit of laughter, falling Prone.
Description
Inflict a creature with fits of laughter, leaving it Prone without the ability to get up.
At the end of its turn or when it takes damage, the creature can try to shake off the effect.
Properties
- Details
- Range: 18 m / 60 ft
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Hideous Laughter
Duration: 2 turns
- Can't move or take Actions, Bonus actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if they're made within 3 m / 10 ft of the creature.
- At the end of its turn or when it takes damage, the entity can try to shake off the effect.
How to learn
(Information not yet added.)