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Reverberation (Condition): Difference between revisions

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{{ConditionPage
{{ConditionPage
| name = Reverberation
|name=Reverberation
| effects = * Affected entity has a -1 penalty to [[Strength]], [[Dexterity]], and [[Constitution]] {{SavingThrow}}s per remaining turn.
|effects=* Affected entity has a -1 penalty to [[Strength]], [[Dexterity]], and [[Constitution]] {{SavingThrow}}s per remaining turn.


* When the entity has 5 or more turns of Reverberation, it takes {{DamageText|1d4|Thunder}} damage and must succeed a {{SavingThrow|CON|dc=10}} or fall {{Cond|Prone}}. The condition is removed afterward.
* When the entity has 5 or more turns of Reverberation, it takes {{DamageText|1d4|Thunder}} damage and must succeed a {{SavingThrow|CON|dc=10}} or fall {{Cond|Prone}}. The condition is removed afterward.
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| stack type = additive
| stack type = additive
| properties = MultiplyEffectsByDuration
| properties = MultiplyEffectsByDuration
| notes = * If you are primarily using Reverberation for the disadvantage on constitution saving throws it inflicts on the target, you may want to make sure it doesn't stack up to 5 turns, since this will remove the condition.
| notes =
| icon = Generic Debuff Icon.webp
* If you are primarily using Reverberation for the disadvantage on constitution saving throws it inflicts on the target, you may want to make sure it doesn't stack up to 5 turns, since this will remove the condition.
}}
}}



Latest revision as of 17:34, 22 November 2024

  • When the entity has 5 or more turns of Reverberation, it takes 1d4Damage TypesThunder damage and must succeed a DC 10  Constitution saving throw or fall Prone Prone. The condition is removed afterward.

Properties

Stack ID Stack ID: MAG_THUNDER_REVERBERATION

If already applied If already applied: add to duration

More properties More properties:

Condition: Prone

Prone Prone

Duration: 2 turns

DC 10  Constitution saving throw

Notes

  • If you are primarily using Reverberation for the disadvantage on constitution saving throws it inflicts on the target, you may want to make sure it doesn't stack up to 5 turns, since this will remove the condition.

Conditions with the same stack ID

Conditions with the stack ID MAG_THUNDER_REVERBERATION, only one of these can be applied at the same time:

Condition Effects

Reverberation (Condition) Reverberation

  • When the entity has 5 or more turns of Reverberation, it takes 1d4Damage TypesThunder damage and must succeed a DC 10  Constitution saving throw or fall Prone Prone. The condition is removed afterward.

Items that apply Reverberation[edit | edit source]

Items that interact with Reverberation[edit | edit source]

Bugs[edit | edit source]

  • Until Patch #3, Reverberation was bugged. While it applied the stacking penalties to Strength, Dexterity, and Constitution Saving Throws, it did not deal thunder damage and prone. As of Patch #3, now works as described.
  • The different items that can apply Reverberation do not all work as expected from their description.
  • Creatures knocked Prone Prone by Reverberation Reverberation occasionally do skip their next turn unlike other Sources of Prone.