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Diving Strike: Difference between revisions
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{{WeaponActionPage | |||
[[ | | weapons = Rage: Eagle Heart | ||
| description = Leap down unto a foe below you, dealing {{C|Weapon Damage}} and knocking them [[Condition#Prone|Prone]]. | |||
You do not take Falling damage. You must be at least {{Distance|m=1.5|ft=5}} above your target. | |||
You do not take Falling damage. You must be at least {{ | |||
Available only when [[Rage|Raging]]. | Available only when [[Rage|Raging]]. | ||
| damage = weapon | |||
| range m = 8 | |||
| range ft = 25 | |||
| attack roll = yes | |||
| recharge = | |||
| condition = Prone | |||
| condition save = | |||
| condition duration = 2 | |||
| | }} | ||
| | |||
| | |||
Revision as of 22:08, 22 September 2023
Diving Strike is a weapon action granted by Rage: Eagle Heart.
Description
Leap down unto a foe below you, dealing Weapon Damage
and knocking them Prone.
You do not take Falling damage. You must be at least 1.5 m / 5 ft above your target.
Available only when Raging.
Properties
- Damage
- Normal weapon damage
- Details
- Attack roll
- Range: 8 m / 25 ft
Condition: Prone
Duration: 2 turns
- Can't move or take Actions, Bonus actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if they're made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m / 5 ft of Movement Speed to stand up.
How to learn
(Information not yet added.)