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Telekinesis: Difference between revisions

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| level = 5
| level = 5
| school = Transmutation
| school = Transmutation
| ritual =
| ritual =  
| classes =  
| classes =  
| class learns at level 9 = Sorcerer, Wizard, Great Old One
| class learns at level 9 = Sorcerer, Wizard, Great Old One
| class learns at level 2 =
| class learns at level 2 =  
| races =
| races =  
| race learns at level 1 =
| race learns at level 1 =  
| race learns at level 2 =
| race learns at level 2 =  
| summary =
| summary =  
| description = Throw a creature or object up to 18m/60ft with a thought. Once per turn, you can use Telekinesis again without expending a spell slot. Heavier items deal more damage.
| description = Throw a creature or object up to 18m/60ft with a thought. Once per turn, you can use Telekinesis again without expending a spell slot. Heavier items deal more damage.
| action type = action
| action type = action
| attack roll =
| attack roll =  
| damage =
| damage =  
| damage modifier =
| damage modifier =  
| damage type =
| damage type =  
| damage save =
| damage save =  
| damage save effect =
| damage save effect =  
| extra damage =
| extra damage =  
| extra damage modifier =
| extra damage modifier =  
| extra damage type =
| extra damage type =  
| extra damage save =
| extra damage save =  
| extra damage save effect =
| extra damage save effect =  
| concentration = yes
| concentration = yes
| range = ranged
| range = ranged
| range m = 18
| range m = 18
| range ft = 60
| range ft = 60
| aoe =
| aoe =  
| aoe m =
| aoe m =  
| aoe ft =
| aoe ft =  
| condition = Prone
| condition = Prone
| condition duration = 1
| condition duration = 1
| condition save = Strength
| condition save = Strength
| area =
| area =  
| area category =
| area category =  
| area shape =
| area shape =  
| area range m =
| area range m =  
| area range ft =
| area range ft =  
| area duration =
| area duration =  
| area turn start damage =
| area turn start damage =  
| area turn start damage type =
| area turn start damage type =  
| area turn start damage save =
| area turn start damage save =  
| area turn start damage save effect =
| area turn start damage save effect =  
| area turn end damage =
| area turn end damage =  
| area turn end damage type =
| area turn end damage type =  
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| area turn end damage save =  
| area turn end damage save effect =
| area turn end damage save effect =  
| area condition =
| area condition =  
| area condition 2 =
| area condition 2 =  
| area condition 3 =
| area condition 3 =  
| area condition 4 =
| area condition 4 =  
| higher levels =
| higher levels =  
| notes =
| notes = *Granted by {{very rare|Hr'a'cknir Bracers}}
| video = Telekenisis Visuals.mp4
| video = Telekenisis Visuals.mp4
}}
}}

Revision as of 18:43, 24 August 2023

Spell Transmutation Telekinesis.png

Telekinesis is a level 5 transmutation spell.

Description

Throw a creature or object up to 18m/60ft with a thought. Once per turn, you can use Telekinesis again without expending a spell slot. Heavier items deal more damage.

Properties

Details
 Range: 18 m / 60 ft
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Prone

Prone Prone

Duration: 1 turn

Strength saving throw

How to learn

Classes:

Notes

Visuals

External Links