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Ray of Sickness: Difference between revisions
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{{ up to date | 2023-08-20 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | {{ up to date | 2023-08-20 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | ||
{{SpellPage | {{SpellPage | ||
| name = Ray of Sickness | | name = Ray of Sickness | ||
Line 5: | Line 6: | ||
| level = 1 | | level = 1 | ||
| school = Necromancy | | school = Necromancy | ||
| ritual = | |||
| classes = Sorcerer, Wizard, Arcane Trickster, Eldritch Knight | | classes = Sorcerer, Wizard, Arcane Trickster, Eldritch Knight | ||
| class learns at level 1 = Sorcerer, Wizard | | class learns at level 1 = Sorcerer, Wizard | ||
| class learns at level 3 = Arcane Trickster, Eldritch Knight | | class learns at level 3 = Arcane Trickster, Eldritch Knight | ||
| races = | | races = | ||
| summary = | | race learns at level 1 = | ||
| race learns at level 2 = | |||
| summary = This spell allows spellcasters to hit enemies with a ray of nauseating energy that deals Poison damage, and potentially Poisons them. | |||
| description = Possibly [[Poisoned (Condition)|Poison]]s the target. | | description = Possibly [[Poisoned (Condition)|Poison]]s the target. | ||
| action type = action | | action type = action | ||
| attack roll = yes | | attack roll = yes | ||
| damage = 2d8 | | damage = 2d8 | ||
| damage modifier = | |||
| damage type = Poison | | damage type = Poison | ||
| damage save = | |||
| damage save effect = negate | | damage save effect = negate | ||
| damage per = | |||
| extra damage = | |||
| extra damage modifier = | |||
| extra damage type = | |||
| extra damage save = | |||
| extra damage save effect = | |||
| extra damage per = | |||
| concentration = | |||
| range = ranged | | range = ranged | ||
| range m = | | range m = | ||
| range ft = | |||
| aoe = | |||
| aoe m = | |||
| aoe ft = | |||
| condition = Poisoned | | condition = Poisoned | ||
| condition duration = 2 | | condition duration = 2 | ||
| condition save = Constitution | | condition save = Constitution | ||
| area = | |||
| area category = | |||
| area shape = | |||
| area range m = | |||
| area range ft = | |||
| area duration = | |||
| area turn start damage = | |||
| area turn start damage type = | |||
| area turn start damage save = | |||
| area turn start damage save effect = | |||
| area turn end damage = | |||
| area turn end damage type = | |||
| area turn end damage save = | |||
| area turn end damage save effect = | |||
| area condition = | |||
| area condition 2 = | |||
| area condition 3 = | |||
| area condition 4 = | |||
| higher levels = | |||
| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level deals an extra {{DamageText|1d8|Poison}} damage for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st. | | higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level deals an extra {{DamageText|1d8|Poison}} damage for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st. | ||
| notes = * {{Class|Draconic Bloodline}}s of Green (Poison) Ancestry learn this spell automatically. | | notes = * {{Class|Draconic Bloodline}}s of Green (Poison) Ancestry learn this spell automatically. | ||
* Granted by | * Also granted to {{Class|Warlock}}s who choose the [[Eldritch Invocation]] '''Book of Ancient Secrets''' at level 7+. When gained in this way, the spell can be cast once per [[Long Rest]] and doesn't expend [[Spells#Spell Slots|Spell Slots]]. | ||
* Granted by {{SmallIcon|Staff of Crones Icon.png}} {{Uncommon|Staff of Crones}}. {{Recharge|Short Rest}} | |||
| video = Ray of Sickness Visuals.mp4 | | video = Ray of Sickness Visuals.mp4 | ||
}} | }} |
Revision as of 08:08, 30 August 2023
Ray of Sickness is a level 1 necromancy spell. This spell allows spellcasters to hit enemies with a ray of nauseating energy that deals Poison damage, and potentially Poisons them.
Description
Possibly Poisons the target.
Properties
- Damage
- 2d8 (2~16) Poison
- Details
- Attack roll
- Range: 18 m / 60 ft
At higher levels
Upcast: Casting this spell at a higher level deals an extra 1d8Poison damage for each Spell Slot Level above 1st.Condition: Poisoned
Duration: 2 turns
- Suffers Disadvantage on Attack rolls and Ability Checks.
How to learn
Notes
- s of Green (Poison) Ancestry learn this spell automatically.
- Also granted to s who choose the Eldritch Invocation Book of Ancient Secrets at level 7+. When gained in this way, the spell can be cast once per Long Rest and doesn't expend Spell Slots.
- Granted by Staff of Crones. Recharge: Short rest