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Extra Attack: Difference between revisions

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== Progression ==
== Progression ==
* Learns at level 5: {{Class|Barbarian}}, {{Class|Fighter}}, {{Class|Monk}}, {{Class|Paladin}}, {{Class|Ranger}}
* Learns at level 5: {{Class|Barbarian}}, {{Class|Fighter}}, {{Class|Monk}}, {{Class|Paladin}}, {{Class|Ranger}}
* Learns at level 6: {{Class|College of Swords}}, {{Class|College of Valor}}
* Learns at level 6: {{Class|College of Swords}}, {{Class|College of Valour}}


== Notes ==
== Notes ==

Revision as of 17:57, 5 September 2023

Template:Up to date

Extra Attack Icon.png

You can make an additional attack when making an Attack Action.

Description

Can make an additional free attack after making an unarmed or weapon attack.

Progression

Notes

  • Additional instances of Extra Attack do not stack, e.g. when multiclassing a Ranger Ranger and Fighter Fighter, both at level 5, you will only have 1 extra attack.
  • At level 11, the Fighter Fighter class gains an improved version of this ability, Improved Extra Attack Improved Extra Attack.
  • The Hastened Hastened condition allows a creature to make multiple attacks for both their base Action and their Haste Action. For example, a Hastened character with Extra Attack can make 2 total attacks per Action for a combined total of 4 attacks per turn.
  • Extra Attack may not be used to make additional attacks outside of your turn (such as part of a Reaction, like an Attack of Opportunity or Riposte).
  • Extra Attack applies only to your character's primary weapon when using toggle_dualwield.pngDual Wield, as an offhand attack is considered a Bonus Action. Only the Thief Fast Hands Icon 64px.png Fast Hands feature increases the Bonus Action amount.
  • Flow: If you attack with a weapon then spellcasting and other actions will be disabled for the rest of the turn. The converse is true where if you cast a spell first then weapon attacks are disabled for the rest of the turn.