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Extra Attack: Difference between revisions
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== Progression == | == Progression == | ||
* Learns at level 5: {{Class|Barbarian}}, {{Class|Fighter}}, {{Class|Monk}}, {{Class|Paladin}}, {{Class|Ranger}} | * Learns at level 5: {{Class|Barbarian}}, {{Class|Fighter}}, {{Class|Monk}}, {{Class|Paladin}}, {{Class|Ranger}} | ||
* Learns at level 6: {{Class|College of Swords}}, {{Class|College of | * Learns at level 6: {{Class|College of Swords}}, {{Class|College of Valour}} | ||
== Notes == | == Notes == |
Revision as of 17:57, 5 September 2023
You can make an additional attack when making an Attack Action.
Description
Can make an additional free attack after making an unarmed or weapon attack.
Progression
- Learns at level 5: , , , ,
- Learns at level 6: ,
Notes
- Additional instances of Extra Attack do not stack, e.g. when multiclassing a and , both at level 5, you will only have 1 extra attack.
- At level 11, the class gains an improved version of this ability, .
- The Action and their Haste Action. For example, a Hastened character with Extra Attack can make 2 total attacks per Action for a combined total of 4 attacks per turn. condition allows a creature to make multiple attacks for both their base
- Extra Attack may not be used to make additional attacks outside of your turn (such as part of a Reaction, like an Attack of Opportunity or Riposte).
- Extra Attack applies only to your character's primary weapon when using Dual Wield, as an offhand attack is considered a Bonus Action. Only the Thief Fast Hands feature increases the Bonus Action amount.
- Flow: If you attack with a weapon then spellcasting and other actions will be disabled for the rest of the turn. The converse is true where if you cast a spell first then weapon attacks are disabled for the rest of the turn.