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Ray of Frost: Difference between revisions
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m (Added spell sniper and moved item to How to Learn section) |
m (Added Magic Initiate: Wizard to How to learn section) |
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| level = cantrip | | level = cantrip | ||
| school = Evocation | | school = Evocation | ||
| ritual = | | ritual = | ||
| classes = Sorcerer, Wizard, Eldritch Knight, Arcane Trickster | | classes = Sorcerer, Wizard, Eldritch Knight, Arcane Trickster | ||
| class learns at level 1 = Sorcerer, Wizard | | class learns at level 1 = Sorcerer, Wizard | ||
Line 12: | Line 12: | ||
| class learns at level 6 = {{Class|College of Lore}} via [[Magical Secrets]] | | class learns at level 6 = {{Class|College of Lore}} via [[Magical Secrets]] | ||
| class learns at level 10 = {{Class|Bard}} via [[Magical Secrets]] | | class learns at level 10 = {{Class|Bard}} via [[Magical Secrets]] | ||
| races = | | races = | ||
| race learns at level 1 = High Elf, High Half-Elf | | race learns at level 1 = High Elf, High Half-Elf | ||
| race learns at level 2 = | | race learns at level 2 = | ||
| granted by feats = Spell Sniper | | granted by feats = Spell Sniper, Magic Initiate: Wizard | ||
| granted by items = Mourning Frost | | granted by items = Mourning Frost | ||
| summary = It deals Cold damage to the target and slows it down. | | summary = It deals Cold damage to the target and slows it down. | ||
| description = Reduces the target's [[Movement Speed]] by {{distance|m=3|ft=10}}. | | description = Reduces the target's [[Movement Speed]] by {{distance|m=3|ft=10}}. | ||
| action type = action | | action type = action | ||
| attack roll = yes | | attack roll = yes | ||
| damage = 1d8 | | damage = 1d8 | ||
| damage modifier = | | damage modifier = | ||
| damage type = Cold | | damage type = Cold | ||
| damage save = | | damage save = | ||
| damage save effect = | | damage save effect = | ||
| damage per = | | damage per = | ||
| extra damage = | | extra damage = | ||
| extra damage modifier = | | extra damage modifier = | ||
| extra damage type = | | extra damage type = | ||
| extra damage save = | | extra damage save = | ||
| extra damage save effect = | | extra damage save effect = | ||
| extra damage per = | | extra damage per = | ||
| concentration = | | concentration = | ||
| range = ranged | | range = ranged | ||
| range m = 18 | | range m = 18 | ||
| range ft = 60 | | range ft = 60 | ||
| aoe = | | aoe = | ||
| aoe m = | | aoe m = | ||
| aoe ft = | | aoe ft = | ||
| condition = Ray of Frost | | condition = Ray of Frost | ||
| condition duration = 1 | | condition duration = 1 | ||
| condition save = | | condition save = | ||
| area = | | area = | ||
| area category = | | area category = | ||
| area shape = | | area shape = | ||
| area range m = | | area range m = | ||
| area range ft = | | area range ft = | ||
| area duration = | | area duration = | ||
| area turn start damage = | | area turn start damage = | ||
| area turn start damage type = | | area turn start damage type = | ||
| area turn start damage save = | | area turn start damage save = | ||
| area turn start damage save effect = | | area turn start damage save effect = | ||
| area turn end damage = | | area turn end damage = | ||
| area turn end damage type = | | area turn end damage type = | ||
| area turn end damage save = | | area turn end damage save = | ||
| area turn end damage save effect = | | area turn end damage save effect = | ||
| area condition = | | area condition = | ||
| area condition 2 = | | area condition 2 = | ||
| area condition 3 = | | area condition 3 = | ||
| area condition 4 = | | area condition 4 = | ||
| higher levels =When the spellcaster reaches Level 5, the damage increases to {{DamageText|2d8|Cold}}. | | higher levels = When the spellcaster reaches Level 5, the damage increases to {{DamageText|2d8|Cold}}. | ||
When the spellcaster reaches Level 10, the damage increases to {{DamageText|3d8|Cold}}. | When the spellcaster reaches Level 10, the damage increases to {{DamageText|3d8|Cold}}. | ||
| notes = | | notes = | ||
| video = Ray of Frost Visuals.mp4 | | video = Ray of Frost Visuals.mp4 | ||
}} | }} |
Revision as of 11:14, 12 October 2023
Ray of Frost is a cantrip (Evocation). It deals Cold damage to the target and slows it down.
Description
Reduces the target's Movement Speed by 3 m / 10 ft.
Properties
- Damage
- 1d8 (1~8) Cold
- Details
- Attack roll
- Range: 18 m / 60 ft
At higher levels
When the spellcaster reaches Level 5, the damage increases to 2d8Cold.
When the spellcaster reaches Level 10, the damage increases to 3d8Cold.Condition: Ray of Frost
Duration: 1 turn
- Movement Speed is reduced by 3 m / 10 ft.
How to learn
Classes:
- Class Level 3: Eldritch Knight, and Arcane Trickster
- Class Level 6: [[ via Magical Secrets)
- Class Level 10: [[ via Magical Secrets)
Races:
- Character level 1: High Elf, and High Half-Elf
(Character level is the sum of all class levels for a multi-classed character.)
Feats:Granted by the following items: