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Mourning Frost
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Mourning Frost is a very rare +1 Quarterstaff that enhances the wielder's Cold damaging spells with extra damage and the Chilled condition.
The air around this staff crackles with a cold, frosty wind - a power that has been divided for too long, and is waiting to be released.
Properties
- One-handed damage
1d6 + 1 (2~7) + Strength modifier Bludgeoning
- Two-handed damage
1d8 + 1 (2~9) + Strength modifier Bludgeoning
- Extra damage
1d4 (1~4) Cold
- Details
- Quarterstaves
- Rarity: Very rare
- Enchantment: + 1
- Versatile
- Dippable
- Consumable by Gale
- Melee: 1.5 m / 5 ft
- Weight: 1.8 kg / 3.6 lb
- Price: 770 gp
-
UID
MAG_Cold_IncreaseColdDamageOnCast_StaffUUID
cab10a42-8c85-459a-9d68-b4836388c022Stats
MAG_Cold_IncreaseColdDamageOnCast_Staff
Special
The holder of this item gains:
- Ray of Frost ()
- Cast as a cantrip at will.
- Heart of Ice
- When dealing Cold damage, the wielder deals an additional 1Cold.
- Insidious Cold
- Dealing Cold damage with a spell possibly inflicts Chilled upon the target.
Weapon actions
If you have proficiency, equip in main hand to gain:
- Topple ()
- Swipe at a creature to knock it Prone. ( Recharge: Short rest.)
Where to find
- Underdark: Created by combining (a right click option to 'combine' appears once all three are collected and in the same players inventory) the components carried by the three Drow mages competing to discover the Adamantine Forge:
- Icy Crystal - carried by Filro the Forgotten near the Sussur Tree.
- Icy Helve - carried by Dhourn, west of the Selûnite Outpost.
- Icy Metal - looted from Xargrim the Pale Corpse within the Myconid Colony, in the secret area unlocked by completing the quest Defeat the Duergar Intruders at X: 49 Y: -72, by casting Knock, or by using a skill like Misty Step from the right angle.
Notes
- The bonus Cold damage on melee attacks with this weapon also triggers the Heart of Ice passive, making the effective bonus 1d4 + 1Cold.
Regarding Heart of Ice:
- The in-game description of Heart of Ice also says "A Frostbitten creature that takes Cold damage will take an additional 1 Cold damage per turn of Frostbite remaining." However, it has no interaction or relation with the inaccessible Frostbite condition.
Regarding Insidious Cold:
- A maximum of one target per attack can be Chilled by Insidious Cold.
- Due to the way that Booming Blade is implemented, the cold damage dealt by this staff while casting Booming Blade activates the Insidious Cold passive, possibly inflicting Chilled upon the creature struck by the attack.



























