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Dancing Lights: Difference between revisions
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m (Added Magic Initiate: Wizard and item to How to learn section) |
m (Added Magic Initiate: Sorcerer to How to learn section) |
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| races = | | races = | ||
| race learns at level 1 = High Elf, High Half-Elf, Drow, Drow Half-Elf | | race learns at level 1 = High Elf, High Half-Elf, Drow, Drow Half-Elf | ||
| granted by feats = Magic Initiate: Wizard | | granted by feats = Magic Initiate: Wizard, Magic Initiate: Sorcerer | ||
| granted by items = Komira's Locket | | granted by items = Komira's Locket | ||
| summary = It creates magical orbs of light that brighten an area. | | summary = It creates magical orbs of light that brighten an area. |
Revision as of 10:36, 13 October 2023
Dancing Lights is a cantrip (Evocation). It creates magical orbs of light that brighten an area.
Description
Illuminate a 9 m / 30 ft radius.
Properties
- Details
- Range: 18 m / 60 ft
- AoE: 9 m / 30 ft (Radius)
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Dancing Lights
Duration: 10 turns
Illuminates a 9 m / 30 ft radius.
How to learn
Classes:
- Class Level 3: Eldritch Knight, and Arcane Trickster
Races:
- Character level 1: High Elf, High Half-Elf, Drow, and Drow Half-Elf
(Character level is the sum of all class levels for a multi-classed character.)
Feats:Granted by the following items: