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Dancing Lights

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Dancing Lights.webp
Dancing Lights is a cantrip (Evocation). It creates magical orbs of light that brighten an area.

Description

Illuminate a 9 m / 30 ft radius.

Properties

Cost
Action
Details
 Range: 18 m / 60 ft
AoE: 9 m / 30 ft (Radius)
Creates Area: Dancing Lights
Concentration Concentration

Condition: Dancing Lights

Dancing Lights Dancing Lights

Duration: 10 turns

Illuminates a 9 m / 30 ft radius.

Area: Dancing Lights

Dancing Lights Dancing Lights

Duration: 10 turns

AoE: 9 m / 30 ft (Radius)

Illuminates 9 m / 30 ft radius.

Type: Summoned

How to learn

Classes: Races:

(Character level is the sum of all class levels for a multi-classed character.)

Granted by features:

Granted by items:

Other ways to learn:

  • There are no scrolls available for wizards to scribe to their spellbooks.

Notes

  • Unlike the tabletop version, the magical orbs can only function as one light source instead of having the option to spread them out in a chain of four separate lights. They also have the option to move them each turn as a Bonus Action.
    • Additionally, the combined light has a far greater Area of Effect than the tabletop version which instead only has a 3 m / 10 ft radius of dim light.
  • Dancing Lights can be cast without breaking stealth (Confirmed for Drow race version)
  • Dancing Lights can be used to trigger certain traps like blast mines, and will block vents.
  • Dancing Lights has two incantations: Fiat Lux, Latin for "let there be light", and Sol Invictus, Latin for "unconquered sun".

External links[edit | edit source]