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Phalar Aluve: Difference between revisions
(The buff end on unequip as of Patch 4.) |
(Clean up template use, add note about Finesse property.) |
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{{ up to date | 2023-11-01 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | {{ up to date | 2023-11-01 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | ||
{{WeaponPage | {{WeaponPage | ||
<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | |||
| image = Longsword +1 Icon.png | | image = Longsword +1 Icon.png | ||
| icon = Longsword +1 Unfaded Icon.png | | icon = Longsword +1 Unfaded Icon.png | ||
| quote = The drow inscription on this blade appears to have been recently carved. It translates to: 'Though I have to leave you, I will dance forever in Eilistraee's Light.' | | quote = The drow inscription on this blade appears to have been recently carved. It translates to: 'Though I have to leave you, I will dance forever in Eilistraee's Light.' | ||
| category = martial | | category = martial | ||
| melee or ranged = melee | | melee or ranged = melee | ||
| handedness = versatile | | handedness = versatile | ||
| type = Longswords | | type = Longswords | ||
| rarity = rare | | rarity = rare | ||
| enchantment = +1 | | enchantment = +1 | ||
| damage = 1d8 +1 | | damage = 1d8 +1 | ||
| damage type = Slashing | | damage type = Slashing | ||
| versatile damage = 1d10 +1 | | versatile damage = 1d10 +1 | ||
| finesse = yes | | finesse = yes | ||
| dippable = yes | | dippable = yes | ||
| weight kg = 1.35 | | weight kg = 1.35 | ||
| weight lb = 2.7 | | weight lb = 2.7 | ||
| price = 250 | | price = 250 | ||
| special = * [[Performance]] +1 | | uuid = 6d0d3206-50b5-48ed-af92-a146ed6b98f2 | ||
| special = | |||
* [[Performance]] +1 | |||
* '''{{SAI|Phalar Aluve: Melody|w=40}}:''' The sword hums in anticipation, ready to {{SAI|Phalar Aluve: Sing|Sing}} or {{SAI|Phalar Aluve: Shriek|Shriek}}. Effect ends when Phalar Aluve is unequipped. | * '''{{SAI|Phalar Aluve: Melody|w=40}}:''' The sword hums in anticipation, ready to {{SAI|Phalar Aluve: Sing|Sing}} or {{SAI|Phalar Aluve: Shriek|Shriek}}. Effect ends when Phalar Aluve is unequipped. | ||
| weapon actions = Lacerate, Rush Attack, Pommel Strike | | weapon actions = Lacerate, Rush Attack, Pommel Strike | ||
| where to find = | | where to find = | ||
This weapon can be found stabbed into a rock in the [[Underdark]] (X:116, Y:-192) and can be freed by passing either a: | This weapon can be found stabbed into a rock in the [[Underdark]] (X:116, Y:-192) and can be freed by passing either a: | ||
* DC 15 [[Ability Check|Strength]] check to yank it from the stone. | * DC 15 [[Ability Check|Strength]] check to yank it from the stone. | ||
Line 40: | Line 32: | ||
| notes = | | notes = | ||
* The {{DamageText | 1d4 | Thunder}} damage doesn't seem to trigger effects requiring {{DamageText| |Thunder}} damage on items like [[Hat of Storm Scion's Power]] or [[Gloves of Belligerent Skies]] - regardless of whether the character triggering the damage has the items or the character activating [[Phalar Aluve]] - the [[Reverberation (Condition)|Reverberation]] stacks don't apply. The [[Ring of Spiteful Thunder]], however, '''is''' triggered if the target had stacks of [[Reverberation (Condition)|Reverberation]] applied - at least when worn by the character triggering the damage. ''(as of 4.1.1.3648072)'' | * The {{DamageText | 1d4 | Thunder}} damage doesn't seem to trigger effects requiring {{DamageText| |Thunder}} damage on items like [[Hat of Storm Scion's Power]] or [[Gloves of Belligerent Skies]] - regardless of whether the character triggering the damage has the items or the character activating [[Phalar Aluve]] - the [[Reverberation (Condition)|Reverberation]] stacks don't apply. The [[Ring of Spiteful Thunder]], however, '''is''' triggered if the target had stacks of [[Reverberation (Condition)|Reverberation]] applied - at least when worn by the character triggering the damage. ''(as of 4.1.1.3648072)'' | ||
* | * Longswords do not regularly have the Finesse property; Phalar Aluve is special in this regard. | ||
}} | }} | ||
== Gallery == | == Gallery == | ||
<gallery heights="300px" mode="packed"> | <gallery heights="300px" mode="packed"> | ||
Phalar Aluve Gallery A.webp|Phalar Aluve lodged in its stone. | Phalar Aluve Gallery A.webp|Phalar Aluve lodged in its stone. | ||
</gallery> | </gallery> |
Revision as of 07:23, 11 November 2023
Phalar Aluve is a rare, lightly enchanted (+1) special variant of the Longswords family of weapons. It is a martial melee weapon that can be wielded in one hand, or with both hands for extra damage. As a finesse weapon, it can benefit from the wielder's Dexterity and not just their Strength.
The drow inscription on this blade appears to have been recently carved. It translates to: 'Though I have to leave you, I will dance forever in Eilistraee's Light.'
Properties
- One-handed damage
- 1d8 + 1 (2~9) + Strength or Dexterity modifier Slashing
- Two-handed damage
- 1d10 + 1 (2~11) + Strength or Dexterity modifier Slashing
- Details
- Rarity: Rare
- Enchantment: + 1
- Versatile
- Finesse
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 1.35 kg / 2.7 lb
- Price: 250 gp
-
UUID
6d0d3206-50b5-48ed-af92-a146ed6b98f2
Special
The holder of this item gains:
- Performance +1
- : The sword hums in anticipation, ready to or . Effect ends when Phalar Aluve is unequipped.
Weapon actions
If you have proficiency, equip in main hand to gain:
- Lacerate ()
Slash at your target's vital points to make it .
- Rush Attack ()
Charge forward and attack the first enemy in your way, possibly pushing them .
- Pommel Strike ()
Make a non-lethal attack against an enemy and possibly them.
Where to find
- This weapon can be found stabbed into a rock in the Underdark (X:116, Y:-192) and can be freed by passing either a:
- DC 15 Strength check to yank it from the stone.
- DC 15 Religion check to learn how to release the magic holding it in place.
- Paladin: DC 10 Religion check (with advantage) to consider what the appropriate ritual for releasing the sword. If successful, a Paladin can perform the ritual or use your oath to prove your work (DC 10 Charisma check).
Alternately, a Cleric of Eilistraee can release the sword without needing an ability check.
Notes
- The 1d4 Thunder damage doesn't seem to trigger effects requiring Thunder damage on items like Hat of Storm Scion's Power or Gloves of Belligerent Skies - regardless of whether the character triggering the damage has the items or the character activating Phalar Aluve - the Reverberation stacks don't apply. The Ring of Spiteful Thunder, however, is triggered if the target had stacks of Reverberation applied - at least when worn by the character triggering the damage. (as of 4.1.1.3648072)
- Longswords do not regularly have the Finesse property; Phalar Aluve is special in this regard.