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Phalar Aluve: Difference between revisions

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(The buff end on unequip as of Patch 4.)
(Clean up template use, add note about Finesse property.)
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{{ up to date | 2023-11-01 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{ up to date | 2023-11-01 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{WeaponPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
{{WeaponPage
<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
| image = Longsword +1 Icon.png
| image = Longsword +1 Icon.png
| icon = Longsword +1 Unfaded Icon.png
| icon = Longsword +1 Unfaded Icon.png
| description =
| quote = The drow inscription on this blade appears to have been recently carved. It translates to: 'Though I have to leave you, I will dance forever in Eilistraee's Light.'
| quote = The drow inscription on this blade appears to have been recently carved. It translates to: 'Though I have to leave you, I will dance forever in Eilistraee's Light.'
| category = martial <!-- martial or simple -->
| category = martial
| melee or ranged = melee <!-- melee or ranged, duh -->
| melee or ranged = melee
| handedness = versatile <!-- one-handed, versatile, two-handed -->
| handedness = versatile
| type = Longswords <!-- One of [[Category:Weapon Types]]. Always plural. -->
| type = Longswords
| rarity = rare
| rarity = rare
| enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| enchantment = +1
| damage = 1d8 +1 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. -->
| damage = 1d8 +1
| damage type = Slashing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning -->
| damage type = Slashing
| versatile damage = 1d10 +1 <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. -->
| versatile damage = 1d10 +1
| extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. -->
| range m = <!-- Leave EMPTY if melee, otherwise range in meters. -->
| range ft = <!-- Leave EMPTY if melee, otherwise range in feet. -->|<!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| ammunition =
| finesse = yes
| finesse = yes
| heavy =
| light =
| loading =
| reach =
| thrown =
| can't dual wield =
| dippable = yes
| dippable = yes
| weight kg = 1.35
| weight kg = 1.35
| weight lb = 2.7
| weight lb = 2.7
| price = 250
| price = 250
| special = * [[Performance]] +1
| uuid = 6d0d3206-50b5-48ed-af92-a146ed6b98f2
| special =
* [[Performance]] +1
* '''{{SAI|Phalar Aluve: Melody|w=40}}:''' The sword hums in anticipation, ready to {{SAI|Phalar Aluve: Sing|Sing}} or {{SAI|Phalar Aluve: Shriek|Shriek}}. Effect ends when Phalar Aluve is unequipped.
* '''{{SAI|Phalar Aluve: Melody|w=40}}:''' The sword hums in anticipation, ready to {{SAI|Phalar Aluve: Sing|Sing}} or {{SAI|Phalar Aluve: Shriek|Shriek}}. Effect ends when Phalar Aluve is unequipped.
| weapon actions = Lacerate, Rush Attack, Pommel Strike
| weapon actions = Lacerate, Rush Attack, Pommel Strike
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
| where to find =
This weapon can be found stabbed into a rock in the [[Underdark]] (X:116, Y:-192) and can be freed by passing either a:
This weapon can be found stabbed into a rock in the [[Underdark]] (X:116, Y:-192) and can be freed by passing either a:
* DC 15 [[Ability Check|Strength]] check to yank it from the stone.
* DC 15 [[Ability Check|Strength]] check to yank it from the stone.
Line 40: Line 32:
| notes =  
| notes =  
* The {{DamageText | 1d4 | Thunder}} damage doesn't seem to trigger effects requiring {{DamageText| |Thunder}} damage on items like [[Hat of Storm Scion's Power]] or [[Gloves of Belligerent Skies]] - regardless of whether the character triggering the damage has the items or the character activating [[Phalar Aluve]] - the [[Reverberation (Condition)|Reverberation]] stacks don't apply. The [[Ring of Spiteful Thunder]], however, '''is''' triggered if the target had stacks of [[Reverberation (Condition)|Reverberation]] applied - at least when worn by the character triggering the damage. ''(as of 4.1.1.3648072)''
* The {{DamageText | 1d4 | Thunder}} damage doesn't seem to trigger effects requiring {{DamageText| |Thunder}} damage on items like [[Hat of Storm Scion's Power]] or [[Gloves of Belligerent Skies]] - regardless of whether the character triggering the damage has the items or the character activating [[Phalar Aluve]] - the [[Reverberation (Condition)|Reverberation]] stacks don't apply. The [[Ring of Spiteful Thunder]], however, '''is''' triggered if the target had stacks of [[Reverberation (Condition)|Reverberation]] applied - at least when worn by the character triggering the damage. ''(as of 4.1.1.3648072)''
* UUID: 6d0d3206-50b5-48ed-af92-a146ed6b98f2
* Longswords do not regularly have the Finesse property; Phalar Aluve is special in this regard.
}}
}}


== Gallery ==
== Gallery ==
<gallery heights="300px" mode="packed">
<gallery heights="300px" mode="packed">
Phalar Aluve Gallery A.webp|Phalar Aluve lodged in its stone.
Phalar Aluve Gallery A.webp|Phalar Aluve lodged in its stone.
</gallery>
</gallery>

Revision as of 07:23, 11 November 2023

Template:Up to date

Phalar Aluve image

Phalar Aluve is a rare, lightly enchanted (+1) special variant of the Longswords family of weapons. It is a martial melee weapon that can be wielded in one hand, or with both hands for extra damage. As a finesse weapon, it can benefit from the wielder's Dexterity and not just their Strength.

Description Icon.png

The drow inscription on this blade appears to have been recently carved. It translates to: 'Though I have to leave you, I will dance forever in Eilistraee's Light.'

Properties

One-handed damage
Two-handed damage
Details
Longswords Longswords
Rarity: Rare
Enchantment: + 1
 Versatile
Finesse Finesse
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 1.35 kg / 2.7 lb
Price: 250 gp
UUID 6d0d3206-50b5-48ed-af92-a146ed6b98f2

Special

The holder of this item gains:

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Lacerate Lacerate ()

Slash at your target's vital points to make it Bleed Bleed.

Rush Attack Rush Attack ()

Charge forward and attack the first enemy in your way, possibly pushing them Off Balance Off Balance.

Pommel Strike Pommel Strike ()

Make a non-lethal attack against an enemy and possibly Daze Daze them.

Where to find

  • This weapon can be found stabbed into a rock in the Underdark (X:116, Y:-192) and can be freed by passing either a:
  • DC 15 Strength check to yank it from the stone.
  • DC 15 Religion check to learn how to release the magic holding it in place.
  • Paladin: DC 10 Religion check (with advantage) to consider what the appropriate ritual for releasing the sword. If successful, a Paladin can perform the ritual or use your oath to prove your work (DC 10 Charisma check).

Alternately, a Cleric of Eilistraee can release the sword without needing an ability check.

Notes

  • The 1d4 Damage TypesThunder damage doesn't seem to trigger effects requiring Damage TypesThunder damage on items like Hat of Storm Scion's Power or Gloves of Belligerent Skies - regardless of whether the character triggering the damage has the items or the character activating Phalar Aluve - the Reverberation stacks don't apply. The Ring of Spiteful Thunder, however, is triggered if the target had stacks of Reverberation applied - at least when worn by the character triggering the damage. (as of 4.1.1.3648072)
  • Longswords do not regularly have the Finesse property; Phalar Aluve is special in this regard.

Gallery