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Shred Armour: Difference between revisions
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| | | higher levels=* At Level 4, this attack deals an additional {{DamageText|1d6|Piercing}} damage. | ||
* At Level 8, this additional damage becomes {{DamageText|1d8|Piercing}}. | * At Level 8, this additional damage becomes {{DamageText|1d8|Piercing}}. | ||
* At Level 12, this additional damage becomes {{DamageText|1d10|Piercing}}. | * At Level 12, this additional damage becomes {{DamageText|1d10|Piercing}}. |
Revision as of 08:01, 9 December 2023
Shred Armour is a
Action. You can use this ability to make a melee attack that deals Slashing damage and reduces your defences.Description
Rip into a target's weaknesses, reducing their Armour Class by 2.
Properties
- Cost:
- Action
- Damage:
- 2d4 (2~8) + Strength modifier Piercing
- Details:
- Attack roll
- Melee: 1.5 m / 5 ft
At Higher Levels
Condition: Shredded Armour
Duration: 2 turns
- Armour Class has been reduced by 2.
- Removed by healing.
How to learn
Used by creatures: Wild Shape: Sabre-Toothed Tiger
Notes
- The in-game description for this action states that armour class is reduced by 1. However, the reduction is applied by the condition Shredded Armour, which reduces it by 2.