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Create Water (variant): Difference between revisions
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{{proposed deletion|reason=This variant was erroneously added in Patch 5 and was removed in Patch 6. It is no longer accessible.}} | |||
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| name = Create Water | | name = Create Water |
Revision as of 04:13, 17 February 2024
This article is about content that is inaccessible through normal gameplay. It can still be accessed via third party tools. |
This article has been proposed for deletion. This variant was erroneously added in Patch 5 and was removed in Patch 6. It is no longer accessible. Please discuss on the article's talk page. |
Create Water is a level 1 transmutation spell. This spell is a variant of that allows spellcasters to conjure an smaller, temporary area of water that rain from thin air and forms a water surface without expending a spell slot. Creatures standing in the area when the spell is cast will become .
Description
Call forth rain. It extinguishes exposed flames and forms a Water Surface.
Properties
- Cost
- Action
- Details
- Range: 9 m / 30 ft
- AoE: 2 m / 7 ft (Radius)
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Wet
How to learn
This spell is a variation of:
Notes
- This spell is only available to Druids, Clerics and level 6 Storm Sorcery Sorcerers if you have a unlocked level 2 spell slots.
- This spell does not cost any spell slots.
- This variant of for a shorter amount of time creates a smaller area that only lasts 4 turns. It also inflicts