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Hellfire Hand Crossbow: Difference between revisions

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| controller icon = Hand Crossbow PlusOne Unfaded.png
| controller icon = Hand Crossbow PlusOne Unfaded.png
| icon = Hand Crossbow PlusOne Unfaded Icon.png
| icon = Hand Crossbow PlusOne Unfaded Icon.png
| description = {{Very rare|Hellfire Hand Crossbow}} is a very rare +2 [[Hand Crossbows|Hand Crossbow]] that has a chance to inflict {{Cond|Burning}} when attacking while {{Cond|Hiding}} or {{Cond|Invisible}}. The wielder can also cast {{SAI|Scorching Ray}} as a 3rd level spell once per [[Short Rest]].
| description = {{Very rare|Hellfire Hand Crossbow}} is a very rare +2 [[Hand Crossbows|Hand Crossbow]] that has a chance to set targets burning when attacking while [[Hiding (Condition)|Hiding]] or [[Invisible (Condition)|Invisible]].  
| quote = Rigged to draw on the skin-peeling hellfire of Avernus by a resourceful devil, this crossbow's size is no indication of its deadly potential.
| quote = Rigged to draw on the skin-peeling hellfire of Avernus by a resourceful devil, this crossbow's size is no indication of its deadly potential.
| category = martial <!-- martial or simple -->
| category = martial <!-- martial or simple -->

Revision as of 08:27, 1 April 2024

Hellfire Hand Crossbow image

Hellfire Hand Crossbow is a very rare +2 Hand Crossbow that has a chance to set targets burning when attacking while Hiding or Invisible.

Description Icon.png

Rigged to draw on the skin-peeling hellfire of Avernus by a resourceful devil, this crossbow's size is no indication of its deadly potential.

Properties

Damage
D6 Piercing.png 1d6 + 2 (3~8) + Dexterity modifier Damage TypesPiercing
Details
Hand Crossbows Hand Crossbows
Rarity: Very Rare
Enchantment: + 2
 One-Handed
Light (weapon property) Light
Dippable Dippable
 Range: 15 m / 50 ft
 Weight: 0.9 kg / 1.8 lb
Price: 770 gp
UID MAG_Orthon_Hellfire_HandCrossbow
UUID f5b3b579-3569-4f6d-835c-9c19245152d6

Special

The holder of this item gains:

Scorching Ray Scorching Ray ()
Cast as a level 3 spell ( Recharge: Short rest.)
Hellstalker
Possibly inflict Burning Burning when attacking while Hiding Hiding or Invisible Invisible.

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Piercing Shot Piercing Shot ()

Deal regular damage and possibly inflict Gaping Wounds Gaping Wounds which cause extra damage on attacks.

Mobile Shot Mobile Shot ()

Make a Ranged Attack while moving. Prerequisite: Must have Dashed Dashed or Disengaged Disengaged this turn.

Where to find