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Ne'er Misser: Difference between revisions

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| controller icon = Hand Crossbow PlusOne Unfaded.png
| controller icon = Hand Crossbow PlusOne Unfaded.png
| icon = Hand Crossbow PlusOne Unfaded Icon.png
| icon = Hand Crossbow PlusOne Unfaded Icon.png
| description = The {{rare|Ne'er Misser}} is an rare +1 [[Hand Crossbows|Hand Crossbow]] that deals {{DamageColor|Force|Force}} damage on its attacks and grants the wearer the ability to cast [[Magic Missile]] once per short rest as a 3rd level [[Spells|Spell]].
| description = The {{rare|Ne'er Misser}} is a rare +1 [[Hand Crossbows|Hand Crossbow]] that deals {{DamageColor|Force|Force}} damage on its attacks and grants the wearer the ability to cast [[Magic Missile]] once per short rest as a 3rd level [[Spells|Spell]].
| quote = On the stock, the crafter of this crossbow etched in tiny print: 'Ifn yer gonna miss, why dontchyae stop being a wally, and hit instead!'
| quote = On the stock, the crafter of this crossbow etched in tiny print: 'Ifn yer gonna miss, why dontchyae stop being a wally, and hit instead!'
| category = martial <!-- martial or simple -->
| category = martial <!-- martial or simple -->

Revision as of 09:10, 1 April 2024

Ne'er Misser image

The Ne'er Misser is a rare +1 Hand Crossbow that deals Force damage on its attacks and grants the wearer the ability to cast Magic Missile once per short rest as a 3rd level Spell.

Description Icon.png

On the stock, the crafter of this crossbow etched in tiny print: 'Ifn yer gonna miss, why dontchyae stop being a wally, and hit instead!'

Properties

Damage
D6 Force.png 1d6 + 1 (2~7) + Dexterity modifier Damage TypesForce
Details
Hand Crossbows Hand Crossbows
Rarity: Rare
Enchantment: + 1
 One-Handed
Light (weapon property) Light
Dippable Dippable
 Range: 15 m / 50 ft
 Weight: 0.9 kg / 1.8 lb
Price: 310 gp / 800 gpHHonour
UID MAG_MagicMissile_HandCrossbow
UUID c9dcf78e-a46c-4959-aade-707d9dd2c51a

Special

The holder of this item gains:

Magic Missile Magic Missile ()
Cast as a level 3 spell ( Recharge: Short rest.)

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Piercing Shot Piercing Shot ()

Deal regular damage and possibly inflict Gaping Wounds Gaping Wounds which cause extra damage on attacks.

Mobile Shot Mobile Shot ()

Make a Ranged Attack while moving. Prerequisite: Must have Dashed Dashed or Disengaged Disengaged this turn.

Where to find

Notes

  • The version of Magic Missile granted by this crossbow has a unique casting animation where the player shoots the darts directly from the crossbow itself.