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Phantomsplit (talk | contribs) (Created page with "This page and related pages summarize rule changes from the implementation of Dungeons and Dragons 5th Edition (D&D 5e) rules to Baldur's Gate 3 (BG3). The rule changes described on this page and related pages are written with the assumption the reader understands the relevant D&D 5e rule. These pages will not explain what the D&D 5e rule is, only what the changed or altered BG3 rule is. These pages also include many features and abilities found in BG3 that are unchanged...") |
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* As with all races with [[Darkvision (Passive Feature)|Darkvision]], its range has been reduced to 40 ft. | * As with all races with [[Darkvision (Passive Feature)|Darkvision]], its range has been reduced to 40 ft. | ||
=== Hill Dwarves (Gold Dwarves) === | ==== Hill Dwarves (Gold Dwarves) ==== | ||
* No Changes to [[Dwarf#Gold_Dwarves|Hill Dwarves]] | * No Changes to [[Dwarf#Gold_Dwarves|Hill Dwarves]] | ||
=== Mountain Dwarves (Shield Dwarves) === | ==== Mountain Dwarves (Shield Dwarves) ==== | ||
* All [[Races|races]] now must use the +2/+1 flexibile ability score distribution from Tasha's. This may impact [[Dwarf#Shield_Dwarves|Mountain Dwarves]] though no further details are not confirmed. | * All [[Races|races]] now must use the +2/+1 flexibile ability score distribution from Tasha's. This may impact [[Dwarf#Shield_Dwarves|Mountain Dwarves]] though no further details are not confirmed. | ||
=== Duergar === | ==== Duergar ==== | ||
* [[Dwarf#Duergar|Duergar]] are not implemented in Early Access. This is a placeholder. | * [[Dwarf#Duergar|Duergar]] are not implemented in Early Access. This is a placeholder. | ||
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* The Trance feature is only implemented by changing your posture while resting in camp. | * The Trance feature is only implemented by changing your posture while resting in camp. | ||
=== High Elves === | ==== High Elves ==== | ||
* No changes to [[Elf#High_Elves|High Elves]]. | * No changes to [[Elf#High_Elves|High Elves]]. | ||
=== Wood Elves === | ==== Wood Elves ==== | ||
* The [[Elf#Wood_Elves|Wood Elves']] Mask of the Wild feature has been replaced by [[Proficiency]] in [[Stealth]]. | * The [[Elf#Wood_Elves|Wood Elves']] Mask of the Wild feature has been replaced by [[Proficiency]] in [[Stealth]]. | ||
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* The D&D 5e Player's Handbook (PHB) default version of [[Half-Elf|Half-Elves]] with the Skill Versatility feature are not in BG3. Only the three Half-Elf variants from the Swords Coast Adventurer's Guide (SCAG) listed below are included with relevant changes. | * The D&D 5e Player's Handbook (PHB) default version of [[Half-Elf|Half-Elves]] with the Skill Versatility feature are not in BG3. Only the three Half-Elf variants from the Swords Coast Adventurer's Guide (SCAG) listed below are included with relevant changes. | ||
=== Drow Half-Elves === | ==== Drow Half-Elves ==== | ||
* No changes to [[Half-Elf#Drow_Half-Elves|Drow Half-Elves]]. | * No changes to [[Half-Elf#Drow_Half-Elves|Drow Half-Elves]]. | ||
=== High Half-Elves === | ==== High Half-Elves ==== | ||
* A [[Half-Elf#High_Half-Elves|High Half-Elf]] does not get to pick between Elf Weapon Training or Cantrip. You must use Cantrip. | * A [[Half-Elf#High_Half-Elves|High Half-Elf]] does not get to pick between Elf Weapon Training or Cantrip. You must use Cantrip. | ||
=== Wood Half-Elves === | ==== Wood Half-Elves ==== | ||
* A [[Half-Elf#Wood_Half-Elves|Wood Half-Elf]] does not get to pick between Elf Weapon Training, Fleet of Foot, or Stealth proficiency (which replaces Mask of the Wild). You automatically get Fleet of Foot and Stealth proficiency. | * A [[Half-Elf#Wood_Half-Elves|Wood Half-Elf]] does not get to pick between Elf Weapon Training, Fleet of Foot, or Stealth proficiency (which replaces Mask of the Wild). You automatically get Fleet of Foot and Stealth proficiency. | ||
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* [[Halfling]] Nimbleness (ability to move through space of creatures larger than you) is not implemented. | * [[Halfling]] Nimbleness (ability to move through space of creatures larger than you) is not implemented. | ||
=== Lightfoot Halflings === | ==== Lightfoot Halflings ==== | ||
* No changes to [[Halfling#Lightfoot_Halflings|Lightfoot Halflings]]. | * No changes to [[Halfling#Lightfoot_Halflings|Lightfoot Halflings]]. | ||
=== Stout Halflings (Strongheart Halflings) === | ==== Stout Halflings (Strongheart Halflings) ==== | ||
* No changes to [[Halfling#Strongheart_Halflings|Stout Halflings]]. | * No changes to [[Halfling#Strongheart_Halflings|Stout Halflings]]. | ||
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* No changes to the base [[Gnome]] race. | * No changes to the base [[Gnome]] race. | ||
=== Forest Gnomes === | ==== Forest Gnomes ==== | ||
* [[Gnome#Forest_Gnomes|Forest Gnomes']] Natural Illusionist feature is not implemented, so they are not granted [[Minor Illusion]]. | * [[Gnome#Forest_Gnomes|Forest Gnomes']] Natural Illusionist feature is not implemented, so they are not granted [[Minor Illusion]]. | ||
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* As with all races with [[Darkvision (Passive Feature)|Darkvision]], its range has been reduced to 40 ft. | * As with all races with [[Darkvision (Passive Feature)|Darkvision]], its range has been reduced to 40 ft. | ||
=== Rock Gnomes === | ==== Rock Gnomes ==== | ||
* [[Gnome#Rock_Gnomes|Rock Gnomes]]' Tinker feature is not implemented. | * [[Gnome#Rock_Gnomes|Rock Gnomes]]' Tinker feature is not implemented. | ||
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* As with all races with [[Darkvision (Passive Feature)|Darkvision]], its range has been reduced to 40 ft. | * As with all races with [[Darkvision (Passive Feature)|Darkvision]], its range has been reduced to 40 ft. | ||
=== Deep Gnomes (Svirfneblin) === | ==== Deep Gnomes (Svirfneblin) ==== | ||
* The [[Gnome#Deep_Gnomes|Deep Gnomes]]' Stone Camouflage provides advantage to stealth checks at all times, not just against rocky terrain. | * The [[Gnome#Deep_Gnomes|Deep Gnomes]]' Stone Camouflage provides advantage to stealth checks at all times, not just against rocky terrain. | ||
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* No changes to the base [[Tiefling]] race. | * No changes to the base [[Tiefling]] race. | ||
=== Asmodeous Tieflings === | ==== Asmodeous Tieflings ==== | ||
* The [[Tiefling#Asmodeus_Tieflings|Asmodeous Tiefling]] is another name for the Player Handbook [[Tiefling]], and is implemented with no changes. | * The [[Tiefling#Asmodeus_Tieflings|Asmodeous Tiefling]] is another name for the Player Handbook [[Tiefling]], and is implemented with no changes. | ||
=== Mephistopholes Tieflings === | ==== Mephistopholes Tieflings ==== | ||
* No changes to [[Tiefling#Mephistopheles_Tieflings|Mephistopholes Tiefling]]. | * No changes to [[Tiefling#Mephistopheles_Tieflings|Mephistopholes Tiefling]]. | ||
=== Zariel Teiflings === | ==== Zariel Teiflings ==== | ||
* No changes to [[Tiefling#Zariel_Tieflings|Zariel Tieflings]]. | * No changes to [[Tiefling#Zariel_Tieflings|Zariel Tieflings]]. |