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Ray of Sickness: Difference between revisions

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| granted by feats = Magic Initiate: Sorcerer, Magic Initiate: Wizard
| granted by feats = Magic Initiate: Sorcerer, Magic Initiate: Wizard
| granted by items = Markoheshkir:Short Rest, Staff of Crones:Short Rest
| granted by items = Markoheshkir:Short Rest, Staff of Crones:Short Rest
| other ways to learn = * Granted to {{Class|Warlock}}s who choose the [[Eldritch Invocation]] {{SAI|Book of Ancient Secrets}} at level 7+. When gained in this way, the spell can be cast once per [[Long Rest]] and doesn't expend [[Spells#Spell Slots|Spell Slots]].
| other ways to learn = * Granted to [[Warlock]]s who choose the [[Eldritch Invocation]] {{Pass|Book of Ancient Secrets}} at level 7+. When gained in this way, the spell can be cast once per [[Long Rest]] and doesn't expend [[Spells#Spell Slots|Spell Slots]].
| summary = This spell allows spellcasters to hit enemies with a ray of nauseating energy that deals {{DamageType|Poison}} damage, and potentially Poisons them.
| summary = This spell allows spellcasters to hit enemies with a ray of nauseating energy that deals {{DamageType|Poison}} damage, and potentially Poisons them.
| description = Possibly {{Cond|Poisoned|Poisons}} the target.
| description = Possibly {{Cond|Poisoned|Poisons}} the target.

Revision as of 07:08, 29 July 2024

Ray of Sickness.webp

Ray of Sickness is a level 1 necromancy spell. This spell allows spellcasters to hit enemies with a ray of nauseating energy that deals Damage TypesPoison damage, and potentially Poisons them.

Description

Possibly Poisons Poisons the target.

Properties

Cost
Action + Level 1 Spell Slot
Damage
D8 Poison.png 2d8 (2~16) Damage TypesPoison
Details
Attack roll
CON Save
 Range: 18 m / 60 ft

At higher levels

Upcast: Casting this spell at a higher level deals an extra 1d8Damage TypesPoison damage for each Spell Slot Level above 1st.

Condition: Poisoned

How to learn

Classes:

Feats:

Granted by the following items:

Other ways to learn:

Visuals

External Links