Ad placeholder
Protection from Energy: Thunder: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
{{ up to date | 2023-08-16 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | |||
{{SpellPage | |||
| name = Protection from Energy: Thunder | |||
| image = Protection from Energy Thunder Icon.png | |||
| | | level = 3 | ||
| school = Abjuration | |||
| ritual = | |||
| classes = Cleric, Druid, Ranger, Sorcerer, Wizard, Oath of the Ancients, Oath of Vengeance | |||
| | | class learns at level 5 = Cleric, Druid, Sorcerer, Wizard | ||
| class learns at level 9 = Ranger, Oath of the Ancients, Oath of Vengeance | |||
| | | races = | ||
| | | race learns at level 1 = | ||
| | | race learns at level 2 = | ||
| | | summary = This spell allows spellcasters to grant a creature they touch [[Damage_Types#Resistance|Resistance]] to {{DamageColor|Thunder|Thunder}} damage. | ||
= | | description = Touch a creature to grant it [[Damage_Types#Resistance|Resistance]] to {{DamageType|Thunder}} damage. | ||
Touch a creature to grant it | | action type = action | ||
== | | attack roll = | ||
| damage = | |||
| damage modifier = | |||
| damage type = | |||
| damage save = | |||
| damage save effect = | |||
| damage per = | |||
| | | extra damage = | ||
| | | extra damage modifier = | ||
| | | extra damage type = | ||
| extra damage save = | |||
| | | extra damage save effect = | ||
== | | extra damage per = | ||
Casting this spell at a higher level does not grant any benefits. | | concentration = yes | ||
| range = melee | |||
| range m = | |||
| range ft = | |||
| aoe = | |||
| aoe m = | |||
| aoe ft = | |||
| condition = Protection from Energy: Thunder | |||
| condition duration = Until Long Rest | |||
| condition save = | |||
| area = | |||
| area category = | |||
| area shape = | |||
| area range m = | |||
| area range ft = | |||
| area duration = | |||
| area turn start damage = | |||
| area turn start damage type = | |||
| area turn start damage save = | |||
| area turn start damage save effect = | |||
| area turn end damage = | |||
| area turn end damage type = | |||
| area turn end damage save = | |||
| area turn end damage save effect = | |||
| area condition = | |||
| area condition 2 = | |||
| area condition 3 = | |||
| area condition 4 = | |||
| higher levels = Casting this spell at a higher level does not grant any benefits. | |||
| notes = * [[Circle of the Land]] [[Druid]]s who choose the Desert Land at level 5 learn this spell automatically. | |||
| video = | |||
}} |
Revision as of 23:02, 16 August 2023
Protection from Energy: Thunder is a level 3 abjuration spell. This spell allows spellcasters to grant a creature they touch Resistance to Thunder damage.
Description
Touch a creature to grant it Resistance to Thunder damage.
Properties
- Details
- Melee: 1.5 m / 5 ft
- Concentration
At higher levels
Casting this spell at a higher level does not grant any benefits.Condition: Protection from Energy: Thunder
Duration: Until Long rest
- Has Resistance to Thunder damage
How to learn
Classes:
- Class Level 9: Ranger, Oath of the Ancients, and Oath of Vengeance
Notes
- Circle of the Land Druids who choose the Desert Land at level 5 learn this spell automatically.