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Scorching Ray: Difference between revisions
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| level = 2 | | level = 2 | ||
| school = Evocation | | school = Evocation | ||
| classes = Sorcerer, Wizard, | | classes = Sorcerer, Wizard, Fiend, Light Domain, Eldritch Knight | ||
| class learns at level 3 = Sorcerer, Wizard, Fiend, Light Domain | | class learns at level 3 = Sorcerer, Wizard, Fiend, Light Domain | ||
| class learns at level 7 = Eldritch Knight | | class learns at level 7 = Eldritch Knight |
Revision as of 07:39, 19 August 2023
Scorching Ray is a level 2 evocation spell. It allows the caster to hurl 3 rays of fire at targets within range. You can either target a single creature or multiple creatures with the rays. Each ray rolls a separate Attack Roll and deals 2d6Fire damage.
Description
Hurl 3 rays of fire. Each ray deals 2d6Fire damage on a hit.
Properties
- Damage
- 2d6 (2~12) Fire per ray
- Details
- Attack roll
- Range: 18 m / 60 ft
At higher levels
At Spell Slot Level 3 or higher, this spell fires an additional ray for each Spell Slot Level above 2nd.How to learn
Notes
- Circlet of Blasting and Gloves of Cinder and Sizzle grant the ability to cast Scorching Ray once per Long Rest.
- A target afflicted by Hex will take additional 1d6Necrotic damage from each ray.