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Gust of Wind: Difference between revisions

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| school = Evocation
| school = Evocation
| ritual =  
| ritual =  
| classes = Druid, Sorcerer, Wizard, Tempest Domain, Storm Sorcery
| classes = Druid, Sorcerer, Wizard, Tempest Domain, Storm Sorcery, Eldritch Knight, Arcane Trickster
| class learns at level 3 = Druid, Sorcerer, Wizard, Tempest Domain
| class learns at level 3 = Druid, Sorcerer, Wizard, Tempest Domain
| class learns at level 6 = Storm Sorcery
| class learns at level 6 = Storm Sorcery
| class learns at level 7 = Eldritch Knight
| class learns at level 8 = Arcane Trickster
| races =  
| races =  
| race learns at level 1 =  
| race learns at level 1 =  

Revision as of 08:25, 25 August 2023

Gust of Wind Icon.png

Gust of Wind is a level 2 evocation spell. This spell allows spellcasters to conjure a squall to clear dangerous gasses or throw creatures back, potentially causing a dangerous fall.

Description

Summon a strong wind that clears all clouds. Any creatures caught in the gale who fail a Strength Saving throw will be pushed back 5.1 m / 17 ft (ERROR: Distance not in metric!) and be thrown Off Balance.

Properties

Details
 Range: Self
AoE: 12 m / 40 ft (Line)

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Off Balance

Off Balance Off Balance

Duration: 1 turn

Strength saving throw

How to learn

Classes:

Notes

Visuals

External Links