Hellrider Cleric
From Baldur's Gate 3 Wiki
Revision as of 17:10, 25 June 2024 by
HiddenDragon
(
talk
|
contribs
)
(Updated infobox)
(
diff
)
← Older revision
|
Latest revision
(
diff
) |
Newer revision →
(
diff
)
Jump to navigation
Jump to search
Hellrider Cleric
is summonable ally during
Confront the Elder Brain
if
Zevlor
survives
Act One
and
Act Two
.
Spells and Abilities
Mass Healing Word
(
)
1d4 (1~4)
hit points
Call out words of restoration to heal up to 6 creatures for
1d4 + Spellcasting Modifier
hit points
.
Range: Self
AoE: 18 m / 60 ft (Radius)
Lesser Restoration
(
)
Cure a creature from
Diseased
,
Poisoned
,
Paralysis
, or
Blinded
.
Melee: 1.5 m / 5 ft
Cure Wounds
(
)
1d8 (1~8)
hit points
Heal
a creature you can touch.
Melee: 1.5 m / 5 ft
Sacred Flame
(
)
1d8 (1~8)
Radiant
damage
Engulf a target in a flame-like radiance.
DEX
Save
Range: 18 m / 60 ft
Radiance of the Dawn
(
)
2d10 (2~20)
Radiant
damage
+
Character Level
Radiant
damage
The sun's divine power dispels any magical darkness.
CON
Save
AoE: 9 m / 30 ft (Radius)
Flame Strike
(
)
5d6 (5~30)
Fire
damage
+
5d6 (5~30)
Radiant
damage
Make a pillar of divine fire roar down from the heavens like the wrath of affronted angels.
DEX
Save
Range: 18 m / 60 ft
AoE: 3 m / 10 ft (Radius)
Notes
Summonable as an ally through
Gather Your Allies
variant
Hellrider Platoon
if the player sides with
Tiefling Refugees
in
Act One
and saves
Zevlor
from
Mind Flayer Colony
in
Act Two
.
Categories
:
Resistant to all Fire
Tieflings
Humanoids
Characters
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Help index
Learn to edit
Guides
Modding
Join the Discord!
Special
Recent changes
Newly added files
Special pages
Random page
Version
Tools
What links here
Related changes
Special pages
Printable version
Permanent link
Page information
Cargo data