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Forceful Throw
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Description
Throw an item at a creature, wounding it and possibly knocking it Prone.Heavier items deal more damage.
Properties
- Cost
- Action
- Damage: 1~10
- Details
- DEX Save (DC 15)
- Range: 18 m / 60 ft
- AoE: 1 m / 3 ft (Radius)
1d10Bludgeoning
Technical details
UIDs
Throw_LOW_Poltergeist_TelekinesisThrow_LOW_Poltergeist_Telekinesis_Combat
Condition: Prone
Prone
Duration: 1 turn
- The affected creature cannot move or take Actions, Bonus Actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m / 5 ft of Movement Speed to stand up.
How to learn
Used by creatures: Poltergeist
Notes
- The damage goes up to 2d10Bludgeoning for medium size objects and 3d10Bludgeoning for heavier objects.