Forceful Throw is a class action used by Poltergeists to throw objects at the players.
Description
Throw an item at a creature, wounding it and possibly knocking it .Heavier items deal more damage.
Properties
Condition: Prone
Duration: 1 turn
- The affected creature cannot move or take
Actions,
Bonus Actions, or
Reactions, and has
Disadvantage on
Strength and Dexterity saving throws.
- Attacks against a Prone creature have
Advantage if made within
3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only
1.5 m / 5 ft of Movement Speed to stand up.
- A character with the Athlete feat spends only
How to learn
Used by creatures: Poltergeist
Notes
- The damage goes up to 2d10 for medium size objects and 3d10 for heavier objects.