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The Terazul Jitters (Condition)
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- You move faster but become exhausted after moving while under the frenetic influence of Terazul.
- Affected entity gains an additional
Action, 9 m / 30 ft of movement, +2 to
Armour Class, and
Advantage on Dexterity
Saving throws.
- When the condition ends, the affected entity becomes and is completely incapacitated for 1 turn.
Properties
:: 10
Condition: Lethargic
- Consumed by exhaustion in the aftermath of .
- Can't move or take
Actions,
Bonus actions, or
Reactions.
Notes
- This effect is equivalent to and can stack with it.