More actions
- Enemies and objects within 3 m / 10 ft of the sphere at the end of their turn take 6d6Fire. On a successful save, they still take half damage.
Properties
FLAMING_SPHERE_AURA
Conditions with the same stack ID
Conditions with the stack ID FLAMING_SPHERE_AURA
, only one of these can be applied at the same time:
Condition | Effects |
---|---|
|
|
Sources of Hellish Sphere
No results