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"You are trained in battlefield tactics and combat, having served in a militia, mercenary company, or officer corps. Show smart tatics and bravery on the battlefield to enhance your prowess."
Background Features
- Athletics Proficiency: Gain Proficiency with Strength (Athletics) Ability Checks.
- Intimidation Proficiency: Gain Proficiency with Charisma (Intimidation) Ability Checks.
Inspirations
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Act One
- Chain Of Command: Follow Flaming Fist orders at the burning inn.
- Conquer the Conquerors: Defeat the Githyanki raiding squad in the Mountain Pass.
- Crow Crusher: Kill every leader in the Goblin Camp
- Drowned in the Dark: Defeat the duergar patrolling on the Ebonlake
- No One Left Behind: Ensure all of the Grove's defenders survive the first goblin assault.
- One For The Ages: Survive a fight in which you kill ten or more enemies.
- Pentacrush: Kill 5 enemies in a single turn.
- Stalwart Heart: Persuade Rolan to stay and protect the grove.
- Start Them Young: Inspire the tiefling children to train harder.
- Strategist: Destroy a powerful foe in one strike.
- Warrior Of The Hells: Kill the cultist leader seeking Karlach.