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Gruz
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Revision as of 08:25, 9 September 2024 by HiddenDragon(talk | contribs)(Created page with "{{PageSeo | description = Sharp-Eye Gruz is a Goblin Tracker in the Shattered Sanctum of the Goblin Camp in Act One. She is stationed at the inner entrance to the main hall, high up on a ledge. | image = Gruz.png }} {{Infobox creature | name = Sharp-Eye Gruz | image = <gallery> Gruz.png|In-game Portrait Gruz.png|Portrait </gallery> | race = Goblin | faction = Cult of the Absolute | level = 2 | size = Small | type = Humanoid | archetype = Goblin Sharp-Eye...")
Normal weapon damage
Your attack summons thorny vines, dealing Weapon Damage and possibly Ensnaring your target.
Ensnared creatures cannot move and take 1d6Piercing damage at the start of each turn. An ally can use their Help Action to try and tear away the vines.