Barkskin is a level 2 transmutation spell. It allows spellcasters to fortify the defense of a willing creature and increase their Armour Class. While under the effect of this spell, the target's skin has a bark-like texture.
Armour Class up to 16.
Description
Touch a willing creature to toughen its skin and increase its
Properties
- Cost
Action +
Level 2 Spell Slot
- Details
Melee: 1.5 m / 5 ft
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Barkskin
Duration: Until Long rest
Armour Class increased to 16.
How to learn
Classes:
- Class level 3: Druid, Nature Domain (Domain Spell), and Circle of the Land (Forest)
- Class level 5: Ranger
Other ways to learn:
Notes
- If the recipient's
Armour Class is lower than 16, Barkskin changes it to 16 with no other bonuses allowed from any source.
- If the recipient has multiple instances of these, they receive the benefit of that which provides the most
Armour Class.
, , , and all change base armour class; their benefits do not stack.
- If the recipient has multiple instances of these, they receive the benefit of that which provides the most
- Barkskin can work while in
- This effect only works on forms with an
Armour Class of less than 16.
.
- This effect only works on forms with an
- The incantation for Barkskin is Mactē Virtutē, the Latin command "Honour with virtue!"
External links[edit | edit source]
Barkskin on the Forgotten Realms Wiki