For the race of plant-like creatures, see Blight (race).
Blight is a level 4 necromancy spell. It allows spellcasters to drain the moisture and vitality from a target creature using necromantic energy. It is especially effective versus plants.
Disadvantage on the
Saving throw against it.
Description
Deals 8d8 to a target. Plants take maximum damage from this spell, and have

No effect on undead and constructs.
Properties
- Cost
Action +
Level 4 Spell Slot
- Damage: 8~64
- Details
CON Save (Spell save DC) (On Save: Target still takes half damage.)
Range: 9 m / 30 ft

8d8 (64 against plants)
At higher levels
Upcasting: Casting this spell at a higher level deals an extra 1d8 damage for each spell slot level above 4th.How to learn
Classes:
- Class level 7: Druid, Sorcerer, Warlock, Wizard, Circle of the Spores (Circle Spell), and Death Domain (Domain Spell)
- Class level 10: Bard (via Magical Secrets)
Granted by items:
Other ways to learn:
- Wizards with
Level 4 Spell Slots can scribe a
Scroll of Blight to their spellbooks.
Notes
- There are very few plants in the game. By the time this spell is obtained, the party is likely in Act Two, where all plants are resistant to necrotic damage, rendering the maximum damage clause moot in most cases. However, at Cleric level 6, Death Domain's allows this spell to be used to full effect while there.
- The incantation for Blight is Perē, the Latin command "Vanish/be destroyed!"
Bugs
- This spell lacks an
IsHarmful
SpellFlags
tag, and as such is able to target creatures affected by .